Common Goods

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  • This program must be consistent with the core mission of OSE, and the program must involve participants in a tangible way.

Overview

Collaborative product development that involves students, teachers, educators, librarians, designers, hackers, and the general public. We do n

We design simple, common, practical goods that anyone can build and use at a fraction of the cost of store-bought goods. We don't focus on trinkets, but useful things.

This is a way to get involved in becoming a producer and creator, not a consumer who takes the choices that are already given.

Our curriculum is intended to provide the learning materials and tools that allow anyone to become involved in design and creation of the world around them - by producing real things that they use.

In addition to learning how to design things, how to think like an engineer, how to use CAD software, how to collaborate in teams, and how to build the things that one designs - we give everyone an opportunity to take part is something much bigger than themselves. We are an organization dedicated to creating the open source economy - an economy based on collaboration where people really work together without trade secrets to make a better world.

We are thus inviting your classroom to become a Public Design Center that collaborates with the greater world.

You have options in terms of how you can get involved:

  1. Start a Public Design Club or group at your school, library, community center, or university. This is like a Linux User's Group in open software - but we work here on open source hardware and public design
  2. Every Saturday we participate in a Design Sprint - where we

Curriculum

Our curriculum has a number of modules that are part of the thematic whole of Open Source Product Design. The focus is on both theory and practice. Theory will be presented, and students will take an active part in exercises that test the concepts presented - with builds of real products. Projects are documented - and then successive classes build upon the existing work to improve designs. Work can be done in classes over multiple sessions. OSE is able to offer immersive build experiences of complete machines that we guide in one day builds - or we can provide the full kits for independent builds. For all the different builds, we offer annual design competitions where students submit their designs to HeroX

  • How to design things
  • Basic conceptual design process and tools used
  • How to turn conceptual design into technical design
  • How to translate physics and engineering principles into the practical aspects of your design
  • How to do calculations: basics of physical quantities that underlie the real world
  • Exercise: how to design a Cordless Drill
  • Incentive challenge: the Cordless Drill on HeroX
  • How to Engage in Large Scale Collaboration for the Common Good
  • Tools: wikis, docs, CAD files, part libraries, and repositories
  • The design process - Development Template
  • The keys to a Scalable Process
  • Documentation: how to keep track of many development items and how to find everything again
  • Mass collaboration: How to get 100 people on the internet to design something in parallel in one day
  • Extreme Design: How to design a tractor completely from scratch in one day with 1000 People
  • Extreme Documentation: How to coordinate 10 teams of 100 People to document a build completely in one day.
  • The Final Report: how to make sure that you document everything for your project
  • How to Design and Build a 3D printer with the Universal Axis System
  • 3D Printer Part Library
  • Designing modification in FreeCAD.
  • The Universal Axis Motion System
  • Useful upgrades
  • How to Recycle Plastic and Make 3D Printing Filament
  • The design of the Lyman Filament Maker
  • The build of the Lyman Filament Maker
  • The design of a plastic shredder
  • The build of a plastic shredder
  • How to recycle plastic from the waste stream
  • The design a plastic bag recycler
  • The build of a plastic bag recycler
  • How to print with recycled filament
  • How to make new formulas for 3D printer filament
  • How to make metal-embedded 3D printing filament
  • How to Design Simple CNC Machines of Any Size and Shape
  • The 8 mm Universal Axis and how to use it for design
  • How to design a CNC Circuit Mill
  • How to build a CNC Ciruit Mill
  • How to run a CNC Circuit Mill using a fully open source toolchain.
  • The 1" Universal Axis and how to build medium size machines with it
  • How to design a CNC Torch Table
  • Heavy machining: the 2" Universal Axis
  • The 2" Shaft Lathe
  • The CNC Drill
  • The 3" Universal Axis
  • How to design and build electronics from scratch using an open source CNC Ciruit Mill
  • How to design a CNC Circuit Mill
  • The CNC Circuit Mill Part Library
  • KiCAD and Circuit Design
  • How to Build an Open Source Oscilloscope with Arduino
  • Designing a Power Inverter from Scratch: application of the CNC Circuit Mill
  • Social entrepreneurship: how to change the world through open source enterprise
  • Disciplined Entrepreneurship: the steps that every enterprise must make
  • Movement Entrepreneurship: how to select problems that matter
  • How to build a team: selecting your co-founders
  • What is Public Development, Open Source, and why is Open Source important?
  • The Open Source Enterprise: Values and Requirements
  • The Open Source Hardware Enterprise: Possible Business Models

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