OSE Enterprise Strategy

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From the first decade of OSE development, it emerges that the next phase needs to be enterprise development and community building. A revenue model on the scale of a $1-$30M annual budget is required to manage the several aspects of the project. Twelve dozen full time staff, and a head for each country of interest, are required to provide continuity to each area of interest.

A community building strategy requires staff continuity. This is intended to be achieved through core, bootstrapped funding as a means of continuing validation that OSE programs are serving real needs - as opposed to becoming bureaucratic. Cross-subsidization is acceptable, but not ideal.

Building enterprise provides financial feedback loops.

Organization Ecology

There are several functions:

  • R&D
  • Education
  • Livelihood creation (enterprise)

Priorities in the first decade of OSE were R&D. Phase 1 proof of concept has been achieved - proof of concept of industrial productivity on a small scale.

Phase 2 is based on learnings of Phase 1:

  1. It takes tremendous dedicated effort to take a proof of concept to market
  2. Technically, thriving is possible, and should be achieved at 2 hours of work per day as suggested in the Open Source Philosophy.
  3. Continuity is achievable via full time involvement (jerbs)

Unplugging

Read The Unplugged


Allocation Suggestions

  • 50% of True Fans money funds design challenges