OSE Incentive Challenge End State
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Technical
- Production engineering is developed to allow the build of the production tools solely from scrap plastic, rubber, aluminum, zinc, copper, spring steel wire, and welding wire - reducing material cost outside of electronics and batteries to $5.
- BOM cost for electronics
- Startup cost is from 0 to $2000 for all the tooling. 0 cost is via apprenticeship program. $2000 is material cost for microfactory: printer, slow grinder, filament maker.
- Microfactory kits are available (you can buy a drill, or the production infrastructure for making drills)
- 3D Printed Linear Bearing-type technology is used
- Production machine is extensible from 3D printing to milling and CNC torch cutting, and costs under $1500 for the 3D printer, router, mill, and torch
- Contest pushes open source state of art in 3D printing
- Rubber-optimized extruder is optimized. This is part of production tooling.
- Automatic tool change is implemented for the 3D printer.
- At least 2 materials (2 colors) 3D printing capacity is implemented
- Printer must be able to do 4 materials total (ABS, rubber, teflon, PEEK or ULTEM)
- 3D printed gears are
- Chuck/gear metalcasting is acceptable if production engineering efficiency can be met
- MIG casting and/or lost PLA casting is developed for simple metal parts while meeting production engineering requirements
- Filament maker and slow grinder are developed.
- Efficient 3D printer is enclosed, with bottom-insulated heatbed and insulated heater block.
Qualitative
Inspiration, Feelings, Mood Setting
- Distribution of Hope is visible by the small or nonexistent number of trolls
- Process of unbridled collaboration is inspirting and eye-opening to participants
- Incentive structure accomplishes pushing forward technical state of art significantly
- Large number of(1000+) contributors make substantial technical contributions to the design because they are motivated by the scope and utility of the project
Cultural Change
- A new possibility of hope is produced regarding the feasibility of collaborative development, and open source economics in general
- Distributive Enterprise enters the cultural lexicon
Visible Difference
- Cordless drill industry transitions to lifecycle design as cordless drills are no longer ever thrown out in their entirety. Time frame?
- Media coverage reaches academic and popular economic literature including Forbes, Time, etc.
- A visible example of monopoly breakdown creates a cascade of other projects inspired by the example
- Other groups begin using the OSPD techniques that were proven in the contest - for unleashed collaboration to develop a range of other products
- Many economic development organizations around the world jump on the possibility of entrepreneurial development and begin producing cordless drills
- A collaboration protocol and platform is created for continuing product development
- Hackathons for further product development occur monthly in every major city worldwide
- First ever example of wide enterprise replication on
- Monopoly production becomes a minority occurrence in power tools, and is on its way to extinction as economic production returns to communities
- Large outlets such as Walmart and
- Gross National Happiness is begins to take hold as a meaningful metric in countries other than Bhutan
- Conribution of the cordless drill industry to Gross National Happiness increases
Quantitative
Incentive Challenge Preparation Process
- Leading appropriate technology advocates are recruited as judges and advisors - Hackaday, MOST, Instructables, MAKE, Fablabs, Lulzbot, OSHpark, Element 14, Buildlog, SZOIL, OSHWA, Sparkfun, OBI)
- Marketing channels are engaged in the development of the incentive challenge
- Ample funding is secured for proven-technology integration 'stretch goals' such as dual movable extruder, automatic tool change. Prizes are NOT awarded unless earned according to well-defined criteria, and money is allocated to the Post-Challenge Conference instead.
Incentive Challenge
- "Publish early and often" philosophy is demonstrated with continuous and ongoing uploads, sharing, and remixing of designs on the wiki
- A minimum of 100 complete entries are submitted (completed entry means a build product, with documented production engineering)
- Production engineering and quality control is defined for 12 builds per day (outside of continuously 3d printed parts) using a single 3D printer (12" print bed size or larger)
- Production engineering is defined where in a 30 day period, a minimum of 3 production runs can be made (36 drills produced)
After Unit - Enterprises Started
- Conference of Producers is held in a major city or at the OSE headquarters.
- The full production engineering is showcased for the winning model - including full setup of 3D printed organizing infrastructure, machine tools, production line, demo or ordering terminal for online orders
- Conference is used to market the drills - people can order them from OSE or from others.
- Upon completion of the incentive challenge, all the entrants (100+) start a part time (or more) enterprise providing cordless drills to one or more of their local stores (within a 1 hour radius)
- Big Box Store test cases are achieved in several locations
- Teams of 4 collaborating producers are created to supply each Big Box store
- Online enterprise infrastructure is created for all producers, with OSE branding possibility. As Emily suggested, Marcin's Freedom Drill etc branding per person.
- Packaging design is part of the incentive challenge. Packaging case is 3D printed in 2 colors.
Operational
- Global cordless drill Distributive Enterprise is financially self-sustaining including for continued product R&D, traning, standards creation.
- Revenue bootstraps continued development to additional manufacturing infrastructure, as well as to product diversification to all cordlesss tools initially, and eventually to other products and sectors
- Infrastructure is created for teaching people to start an enterprise
- OSE develops scalable training and certification infrastructure
- Product tracking is automated for lifecycle design while maintaining privacy and remaining as open data
- Low cost microfactory design is provided as open source for ensuring low cost of startup.
- Startup costs are mitigeted via an onboarding plan that starts with smaller scale or more labor intensive production, until revenue bootstraps further infrastructure.
- Mentorship and startup assistance program is created to absorb and train any new producer
- Clear protocols and methods (collaboration architecture, incentive challenge design principles, open source development protocols, collaborative literacy creation) are defined as a result of the OSE Incentive Challenge
- This OSE Incentive Challenge results in a clear validation of the economic model of the distributive enterprise incentive challenge
- A dedicated organization is created for running the OSE Incentive Challenge for other products
- Sound governance is established for the OSE Incentive Challenges organization.
OSE Movement
- OSE is put on a direct path to OSLO