OSE Campus Operations

From Open Source Ecology
Revision as of 23:19, 21 March 2021 by Marcin (talk | contribs)
Jump to navigation Jump to search

Operational Model

  1. Goal clarity - we are here to democratize production, create the open source economy via collaborative design
  2. Incentives - get trained. Possibly lifelong membership in a facility, pending certification of productive machine use in the realm of onsite access to tools of production - in the sense of Walmart of Local Production - making the walmarts and Amazons obsolete for consumer goods.
  3. Farm Operations - integrated polyculture with direct local marketing, farm manager runs this operation to produce for onsite and offsite subscribers.
  4. Hackerspace - access to tools, with minimal trainnig. Online certification and test feeds into collaborative design repository. Could generate value from participants by participants submitting 'designs for production'. If approved, there is a site fee, plus fee for materials.
  5. Materials production - this could be going on 24/7 for common materials such as rocks, compost, lumber, steel, 3D printing filament, concrete, CEBs. This feeds the makerspace and education, combines with R&D as we are innovating.
  6. Remote Mentorship - deep dive intended to succeed in enterprise replication, with access to onsite Summers of Extreme Design-Build.
  7. Apprenticeship - part school, part practice, for learning best practice.
  8. Global Community - through upvote, Solving Pressing World Issues Forum, OSE Workshops FB Group, remote quality control functions on Forum, collaborative video repo and edits, Extreme Enterprise Hackathons.