Video, Graphics, and Visualization Curriculum

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Revision as of 15:54, 5 October 2022 by Marcin (talk | contribs)
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Survey explaining the possibilities of practical production, communications, and Metaverse technologies:

  • Kdenlive video editing lessons - critical modules
  • Video capture - DSLR and phone
  • Graphic design - pattern language of design elements in practice with GIMP, Inkscape
  • Blender, FreeCAD, and Sweet Home 3D animation, CAD, and rendering
  • Virtual reality creation in game engines with FreeCAD, Blender, and Sweet Home
  • Physics engine integration with FBS (FreeCAD, Blender, Sweet Home)
  • Parametric graphics programming in OpenSCAD
  • ROS integration with game engines
  • Ardupilot and ROS integration with drone mapping and game engines
  • Drone construction set - weatherproof terrestrial, aerial, amphibious, and under water drone hybrids and swarms with sensor integration
  • The open source microcontroller/computer with screen for machine control and automation