Wargaming

From Open Source Ecology
Revision as of 21:13, 11 January 2026 by Eric (talk | contribs) (Created Page + Added Basic Sections/Info)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Basics

  • The application of the Social Technology of Strategy Games / Gaming to War, and in particular Strategy, Doctrine, and Decision Making about it
  • Not too relevant to OSE, HOWEVER the social technology can be used in a similar way to “stress test” plans/doctrine
  • There are however several fundimental limits to the process, and similar to how a “Clean Slidedeck and a White Guy with a British Accent” can sell policies leading to atrocities etc, one needs to be VERY careful poor statistics/weight values etc don’t “rig” a game towards a bad result

Internal Links

External Links