Civilization 101
A course of immersion study and real experiment in civilization building.
Civilization 100 is a bounded, open experiment launching in 2026 to test whether civilization-grade abundance can be achieved through rigor, capability, and voluntary coordination. One hundred participants form a founding cohort engaged in real housing production, enterprise formation, and skill development, operating under explicit standards, open documentation, and measurable outcomes.
The experiment is voluntary, open-source, and designed for transparency and exit at all times. All results—technical, economic, and governance-related—are published so the model may be replicated, adapted, or rejected. Civilization 100 is not a belief system or a utopian proposal; it is a practical, real-world test of whether capable people can organize a functional civilization kernel under modern constraints.
The initial economic model is an education-centered production operation, reflecting the premise that durable societal change begins with upgraded mental models, applied skill acquisition, and demonstrable productive capacity.
The name 101 reflects the learning community nature of an advanced civilization formation experiment.
At the 101 scale, with about a 100 participants, we cover agriculture, housing, energy, fuel, and basic manufacturing including heavy machines. This constitutes about 20% of the global economy in its first and second sectors.
Inductees who continue in the experiment gain additional responsibility with time, culminating as open source ecologists in an advanced-study equivalent track and a minimum of 8 years of immersion experience. This is intended to produce infinite power and infinite responsibility with the aspirants.
Notes
- Further notes in chat - [1]