Board Game Sketch: ReVearth

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Premise

All energy comes from 1 source -- the center of the Vearth in the form of gravity. This free source of energy powers all things, from plants, fossil fuels, and even gravity energy. But human activity is changing the Vearth's response to the environment... or is it?

Work together in this cooperative game to build the future of society in an uncertain environment as hierarchical forces of the corporations, the nation states, and the super elites collude to monopolize all resources for themselves and prevent a world of abundance from being born.

Gameplay Elements

  • Gamemaster cards
  • Player cards
  • Plastic, Metal, Ceramic-based Entrepreneurial sectors
  • 7 Board Milestones: microfactory, heavy machinery, eco homes, copy commons, regenerative economics, post-scarcity, integrated humanity
  • 7 sins: each player is given a weakness. A gamemaster card will target this player to turn against the collective once per turn.
  • "4 futures": based on whether there's resource scarcity or political socialism, the makeup of society turns out different. see book of same title.
  • Critical Path: open-source machines, perhaps like "town and city" distinction of settlers of catan, to get collective resources
  • Shared Resources: everyone gets the same amount of resources

General Gameplay

There are two sets of cards: gamemaster cards and player cards. Once a turn, flip a few gamemaster cards. These will target a player who acts against the collective because of things like avarice, greed, gluttony, lust, etc.

There is a timelimit to the game. If you don't win in a certain amount of time. Gravity withers all plant life and destroys humanity.

Next Steps

Find someone who makes games and ask the to make this game. Raise money on kickstarter. Provide a hook into actually making the things irl.

Comments

It's kinda cheesy to talk about abrupt climate change. But if things get modified slightly to be based on gravity energy, then maybe that's the little piece of removed from reality to make it be taken seriously in gameplay.

Maybe site it in an O'neill cylinder

Digital implementation with Godot

Links