Desirable Properties of a Distributive Enterprise

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Let's consider some other essential criteria that this enterprise would have to meet - and then let's see what the enterprise would look like if we considered the OSE CEB press as a potential candidate for a distributive enterprise. That is our first test case scenario, and as we publish it, we would like to see a cascade of other DEs being formed. We think that this is the next major step in entreprenuership that the planet has to take. First there was enterprise. Then there was social enterprise. Now here comes the distributive enterprise.

We think that there are several further critical properties that would allow such an enterprise to go viral, outside of its XE nature.

  1. Ethics. The product must be ethical, such as locally grown organic food as opposed to diseased commercial crop grown on dead soil that comes with its own salad dressing.
  2. Complexity. As the complexity of an enterprise occurs, the more knowhow is required for the enterprise to succeed. In the limit of high complexity, only open source resources, and the Extreme Learning that is afforded by open enterprise - can provide the necessary learning required for successful startup. It is our contention here that as the complexity of an enterprise grows - open source becomes more critical to its success. Therefore, entire complex product systems such as the Polydome integrated polyculture model - are likely to succeed in the DE scenario - while their success may literally be impossible within the proprietary model.
  3. Lean, small business operation. The DE lends itself well to <a href="">lean startup</a>, which never reaches a huge growth stage but remains lean as a small partnership or small enterprise or small partnership with little overhead.

(image: this ain't no salad dressing)

  1. Social production. If social production can be used to produce a good, that makes an enterprise highly scalable - because social connection provides a huge value. This can be a scenario where people build extremely effectively from well-worked out plans and group-based production workflows. The product is real builds in a short amount of time - such as our Extreme Manufacturing concept.
  2. It is a productive enterprise, not zero sum. Zero sum games are inherently not scalable to distributed production - only to concentration of power.
  3. It is a flexible fabrication enterprise. Many different products can be created in a production facility. Such as diversified agriculture products or diversified machines from a fab lab.
  4. Works well for product service system, where
  5. They are open source, otherwise, the complexity of knowledge required is too large a barrier to entry

are We are exploring the Distributive Enterprise model to get there, because we feel that this model has the unique power to lower the barriers to entry in a particular way that makes productive enterprises go viral.