Distributive Economy

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Introduction

The modern economy of the 21st century has yet to solve one critical, missing element: that of distribution. For perspective, since about the 1920s - human productive capacity has for the first time exceeded the needs of human consumption - and marketing was invented by Bernays et al to distribute excess production. Currently in the 2020s - the economy is wasteful - for example 33% of all food produced is wasted [1] - and similar statistics exist for many other products - while nearly half of the world's population lives in Poverty.

An open source economy in which business models generally follow principles of Distributive Enterprise - a framework where knowledge is shared freely - unencumbered by patents, trade secrets, and other forms of Competitive Waste. Our assumption is that it is in humanity's interest to upgrade its economic logic to business models that do not rely on intellectual property - but which rely on collaboration. From first principles, it appears obvious that the latter has more potential - though in practice - humanity has not yet figured out how to operate enterprises without relying on intellectual property. This is not because it is impossible to create IP-free business models - but because society tends to choose - frequently unknowingly - a model based on IP.

Relaxed Requirement

For DMS, only improved performance is required. Under competitive conditions such as war, simply a faster production rate is required, assuming all other things were equal

For example, if industry takes x time to ramp production to the required level, DMS can be achieved if it's result is simply faster. This is guaranteed in a properly designed, holistic systems network infrastructure.

Strict Requirements

  • One Week Infrastructure - spinning up a significant value of production of any custom good in a week. This is based on 10x of what existing enterprise across the globe can produce in 1 week. 1 week must be either 10x faster, or 10x more productive. The former is much easier due to the affordances of distributed infrastructures. One week is the spinup time - with design in one day and production beginning on Day 2. This applies to goods that are reconfigurations, not novel technologies.
    • For example, produce housing stock 10x faster than the global housing industry produces, with shipping beginning in one week. in one week. Housing is $10T, so in their case, $300B in one week is about right.
    • 10x is for total substitution. It may be that 1x suffices, assuming that the entire mainstream world will never attain total coordination due to competitive waste. The only possibility could be via 100% Totalitarianism.
  • 5 Minute Design
  • Open Sector Microfactory Network delivering the promise of distributed design andanufacturing of common goods. These don't necessarily contribute to One Week Infrastructure.

Distributive vs Re-Distributive

See Redistributive

also

How does an open source economy promote distribution? By not promoting re-distribution. In other words - instead of collecting excess and redistributing it - why not distribute more evenly in the first place? By lowering barriers to entry in productive enterprise, the open source economy aims to address the fundamental question of access to wealth. There will likely be inequality for ever, so one check on this is to make knowledge as freely available as possible. That means creating access to economically significant knowledge.

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