OSE Incentive Challenge Equipment Infrastructure: Difference between revisions

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The cordless drill production and plastic recycling constitute a basic Open Source Microfactory. The scope of this must be defined clearly so that this is executable within the framework of an incentive challenge. 3D printing, small electronics, plastic shredding, and filament making are well within the scope of small scale, open source production. The cordless drill is strategic in this point.
The cordless drill production and plastic recycling constitute a basic Open Source Microfactory. The scope of this must be defined clearly so that this is executable within the framework of an incentive challenge. 3D printing, small electronics, plastic shredding, and filament making are well within the scope of small scale, open source production. The cordless drill is strategic in this point.


=Scope of Equipment=
=Scope of Equipment: Rationale=
How deep into the production infrastructure do we go? 3D printers are included. More so - larger 3D printers - probably at the 18" printing bed scale - are desirable both for the ability to produce all parts on one print bed (a requirement of the Challenge) and further to print a product and shipping case - all recyclable.
How deep into the production infrastructure do we go? 3D printers are included. More so - larger 3D printers - probably at the 18" printing bed scale - are desirable both for the ability to produce all parts on one print bed (a requirement of the Challenge) and further to print a product and shipping case - all recyclable.


Then there is filament making.
Then there is filament making. Between [[Precious Plastic]], [[Lyman Filament Maker]], and the [[Recyclebot]], there is ample open source prior art.
 
For the shredder, there is great prior art from [[Precious Plastic]].
 
With the ability to produce 3D printing filament at sbout 10 cents per lb + labor - at a return of one roll of filament per 2 hours - there is a clear economic case for efficiency. Filament sells for about $20/kg [https://www.google.com/search?q=3d+printing+filament+amazon+basics&oq=3d+printing+filament+amazon+basics&aqs=chrome..69i57j0.6410j0j7&client=ubuntu&sourceid=chrome&ie=UTF-8]. The return on investment is thus about $240/day for filament production - for 12 rolls made per day. If the cost is negigible, that means that people can engage in widespread 3D printing. And eco-printing with insulated heat beds and enclosures, so that energy for 3D printing drops down to about 20% of industry standards. Efficiency of the 3D printer (energy use data) is intended to be part of the design challenge.
 
The practical outcome of low-cost 3d printing filament is that the organizing infrastructure of stackable bins for a microfactory becomes low cost - faciitating enterprise replication. This means that the 3D printing entrepreneur can diversify readily to many different products - including heavy products such as furniture and building materials. This translates into material security for communities - as plastic and wood composites can enter mainstream use - all using local, natural, and recycled materials. Now the development required to make this practical is significant - and is perfect material for an open source incentive challenge.
 
Thus, the incentive challenge can effectively become a efficient harvester and integrator of widely distributed and proprietary knowlege - putting everything into the public domain.
 
On top of this, we must include basic

Revision as of 15:31, 20 April 2019

Introduction

The OSE Incentive Challenge is intended to be the world's first, open source, closed loop manufacturing franchise - intended to bring closed loop manufacturing into popular consiousness. The problem of plastic waste is global - and an effect of the Challenge is to enable robust recycling. While not extremely difficult - the issue of plastic recycling to closed loop 3D printing materials requires significant deevelopment. Forturnately, open source state of art in plastic extrusion is avilable - but needs work.

The cordless drill production and plastic recycling constitute a basic Open Source Microfactory. The scope of this must be defined clearly so that this is executable within the framework of an incentive challenge. 3D printing, small electronics, plastic shredding, and filament making are well within the scope of small scale, open source production. The cordless drill is strategic in this point.

Scope of Equipment: Rationale

How deep into the production infrastructure do we go? 3D printers are included. More so - larger 3D printers - probably at the 18" printing bed scale - are desirable both for the ability to produce all parts on one print bed (a requirement of the Challenge) and further to print a product and shipping case - all recyclable.

Then there is filament making. Between Precious Plastic, Lyman Filament Maker, and the Recyclebot, there is ample open source prior art.

For the shredder, there is great prior art from Precious Plastic.

With the ability to produce 3D printing filament at sbout 10 cents per lb + labor - at a return of one roll of filament per 2 hours - there is a clear economic case for efficiency. Filament sells for about $20/kg [1]. The return on investment is thus about $240/day for filament production - for 12 rolls made per day. If the cost is negigible, that means that people can engage in widespread 3D printing. And eco-printing with insulated heat beds and enclosures, so that energy for 3D printing drops down to about 20% of industry standards. Efficiency of the 3D printer (energy use data) is intended to be part of the design challenge.

The practical outcome of low-cost 3d printing filament is that the organizing infrastructure of stackable bins for a microfactory becomes low cost - faciitating enterprise replication. This means that the 3D printing entrepreneur can diversify readily to many different products - including heavy products such as furniture and building materials. This translates into material security for communities - as plastic and wood composites can enter mainstream use - all using local, natural, and recycled materials. Now the development required to make this practical is significant - and is perfect material for an open source incentive challenge.

Thus, the incentive challenge can effectively become a efficient harvester and integrator of widely distributed and proprietary knowlege - putting everything into the public domain.

On top of this, we must include basic