STEAM Camp Instructors Script: Difference between revisions

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=Main Points=
=Audience=
*STEAM teachers
*Creatives and makers
*Software people interested in mastering practical skills - those who are hungry - the best way to learn something is to teach it
*Maker, builder, designer types of people
*Those looking for an integrated skill set
 
=Value Proposition=
*You: see people bloom, create aha moments, share your knowledge with the next generation
*You: see people bloom, create aha moments, share your knowledge with the next generation
*Social: put your interaction with your students on a new level  
*Social: put your interaction with your students on a new level  
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*Learning: learn cutting edge skills - all using accessible, open source software and hardware
*Learning: learn cutting edge skills - all using accessible, open source software and hardware
*Open source: be a part of the transition that turns open source collaboration into the core of the next economy - to become the de-facto standard just like has happened with open source software
*Open source: be a part of the transition that turns open source collaboration into the core of the next economy - to become the de-facto standard just like has happened with open source software
*Imagine empowering students, young and old, with powerful skills

Revision as of 22:59, 11 January 2020

Audience

  • STEAM teachers
  • Creatives and makers
  • Software people interested in mastering practical skills - those who are hungry - the best way to learn something is to teach it
  • Maker, builder, designer types of people
  • Those looking for an integrated skill set

Value Proposition

  • You: see people bloom, create aha moments, share your knowledge with the next generation
  • Social: put your interaction with your students on a new level
  • Transformation: be part of a global movement to reinvent education
  • Turn your classroom into the best attraction in your school
  • Integrate: design thinking, hands-on skills, applied knowledge, and entrepreneurship
  • Supercooperator: learn to be a supercooperator as you lead your class as part of a global effort
  • Learning: learn cutting edge skills - all using accessible, open source software and hardware
  • Open source: be a part of the transition that turns open source collaboration into the core of the next economy - to become the de-facto standard just like has happened with open source software
  • Imagine empowering students, young and old, with powerful skills