Extreme Enterprise: Difference between revisions
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#It involves a clear deployment model for the open source microfactory | #It involves a clear deployment model for the open source microfactory | ||
#It involves a leapfrogging plan for 3rd world development | #It involves a leapfrogging plan for 3rd world development | ||
=Value Proposition= | |||
#'''Developing Economically-Viable Open Source Production Engineering using 100% Open Source Toolchains.''' There are many open source projects out there that are not products. | |||
#'''Liberating the Open-Sourcish''' - The standard in open hardware development is for projects to go closed source once a real product is developed. There are 2 camps here: people who are ignorant of the distinction between open source and open sourcish ("I don't want my product ripped off by a a cheap Chinese knockoff") and those who do have real resistance. We notify potential collaborators on the difference - and encourage them to go open source in order to swell the ranks of open source. | |||
=Branding= | =Branding= |
Revision as of 08:02, 15 June 2020
Intro
Extreme Enterprise is the extension of Extreme Manufacturing to the enterprise (business) level.
An Enterprise development model, based on extemely rapid (both efficient and effective) development for enterprise. Extreme Enterprise is the analogue of Extreme Manufacturing (applicable to product design/build) - but extended to the development of enterprises.
The distinction between Extreme Manufacturing and Extreme Enterprise is that Extreme Manufacturing can be funded by existing companies, while Extreme Manufacturing may be funded by startup entrepreneurs. Thus, the Exteme Enterprise is more directly related to creating the open source economy than Extreme Manufacturing - as Extreme Manufacturing may be applied only within a company (proprietary) - while Extreme Enterprise is likely to be applied to a more open audience, where stakeholders do not come from specific organizations, but instead create new organizations. The Extreme Enterprise represents a direct means to the essential goal of Distributive Enterprise.
The enterprise development goes up to the point of sale, thereby completing the production cycle. Assuming exchange systems, the point of sale may be an actual sale, or in the model of Neo-Subsistence or usufruct, the product may be used directly, without selling it.
An Extreme Enterprise is executed with Distributed Production, Open Source Production Engineering, and Distributed Quality Control - which provides industrial productivity on a small scale at 10x the effectiveness compared to centralized production. It is essentially a distributed production model, with intent of Distributed Market Substitution.
Goals and Principles, and What is It?
- Unleashing development collaboration.
- Consumer collaboration is not enough: let's shift manufacturing to open source so that innovation can begin, and we can continue the process of Distributed Market Substitution.
- Platform incentivizes contribution to an open core, which is aimed specifically at creating CDFTAIEOA
- Ending resource conflicts, delivering self-determination, shifting from consumer to maker and empoyee to entrepreneur.
What is it?
- Online store, with a completely distributive branding
- Training organization for entrepreneurs to go into production
- You can buy product or buy production as a white-label product
- OSE certifies producers to certain production standards
- OSHWA/OSI compliant, with Distributive Enterprise Requirements
- We collaborate in Extreme Enterprise sprints to add other products
- We provide a web platform, Forum, and other collaboration
- Explicit agreement with producer to engage in some Technological Recursion, ie, bring production back
- By freeing R&D, we free up a lot of energy for other pursuits, such as creation of prosperity
- Open Source Microfactory collaboration - defines critical tool spec for technological recursion
- It's a way for participants to lower production costs via the Open Source Microfactory
- It involves a clear deployment model for the open source microfactory
- It involves a leapfrogging plan for 3rd world development
Value Proposition
- Developing Economically-Viable Open Source Production Engineering using 100% Open Source Toolchains. There are many open source projects out there that are not products.
- Liberating the Open-Sourcish - The standard in open hardware development is for projects to go closed source once a real product is developed. There are 2 camps here: people who are ignorant of the distinction between open source and open sourcish ("I don't want my product ripped off by a a cheap Chinese knockoff") and those who do have real resistance. We notify potential collaborators on the difference - and encourage them to go open source in order to swell the ranks of open source.
Branding
Brand around the OSES, Open Source Economy, Distributive Enterprise, and Distributed Market Substitution revolves around Extreme Enterprise. Advantages:
- This connects to a known concept - enterprise - and pushes it further - thus does not fall into the category of something that nobody heard about.
- Nonthreatening - we are pushing the limits of familiar concepts. Can't be dismissed as communists or other incomplete narrative.
- Exciting - Extreme anything is exciting.
Collaboration Example
Bunnie Huang + Adafruit + Sparkfun on manufacturing open source LED screen in house, and thus availing it as a screen in any size with lifetime design for the circular economy. Here we have:
- Technological Recursion towards local
- Leverages several known orgs
- Serious development of open hardware down to transistor level, working with Betrusted
- Integration of semiconductors into the GVCS, as we move towards open source PV
Design of Extreme Enterprise Events
- Distribution platform is created up front - such as opensourcewarehouse.org, with 1% going to funding the open source economy.
- Possible referrals get a 1% kickback, but criteria for posting are rigorous
- Distributive Enterprise posting requirement - distribution, training, production manual, economic analysis spreadsheets, etc, are all included here for the full economic replicability so you can buy production training and buy product, whichever you like
- Packing the 24 hour period with the open source rabble
- Including 'guest star' appearances - presentations on critical topics from SMEs.
- Super-punctual so we waste nobody's time - the show goes on - remote community suffers no fools