OBI Aesthetics: Difference between revisions

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=Aesthetic 1=
=Aesthetic 1=
*Need some creative/goofy name
*Need some creative/goofy name
*[[How Can the OBI House Look?]] covered well by that page


=Aesthetic 2=
=Aesthetic 2=

Revision as of 20:58, 21 June 2020

Basics

  • The OBI buildings will have an aesthetic
  • This will most likely be only one at the start (model t's can only come in black etc), but forks should eventually allow for any design

Aesthetic 1

Aesthetic 2

Concrete

  • Main External Componet, and some internal areas (ones with little wall use (ie no screws or piles of outlets) )
  • Can be VERY intresting aesthetic wise with Concrete 3D Printing (may require finishing as the nozzle size on those devices is...larger than 2mm

Plants

  • One of the main criticism of Brutalism was the dull grey with lack of greenery/life
  • Modular planters, wall planters, windowboxes, and wall gardens will fix this
  • Also could be used to produce food etc
  • Also PBRs could be used in an artistic manner
  • Bioluminescent plants/fungi (not for lighting, short of emergency navigation only light) for art

General Principles of the Aesthetic

  • A Mix of Brutalism and (post-) Postmodernism (Architecture)
  • Concrete for durability, simplicity, and repeatability, but more artistic than brutalism's blocky nature
  • ALSO could do many complex shapes+lattices via the concrete 3d printing
  • External Areas, and Internal Public Inside Aeras can be fluid, and non blocky, but most rooms should be square-ish

Internal Links

External Links

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