Basic Apprenticeship Resource Model: Difference between revisions

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=Basics=
*Tuition pays for tools for participant, some prototyping materials, facility improvements, and 3 month runway.
*Tuition pays for tools for participant, some prototyping materials, facility improvements, and 3 month runway.
*Worst case design:  
*Worst case design:  
**$12/hr and 3000 hours means 15 days of work, 200 hours each, done over 3 months. 3000 hours at $12=$36k in build time.
**$12/hr and 3000 hours means 15 days of work, 200 hours each, done over 3 months. 3000 hours at $12=$36k in build time.
**Stipend allowable per apprentice: $12k per month of crew, $500/apprentice/month
**Stipend allowable per apprentice: $12k per month of crew, $500/apprentice/month
**15 days of work over 3 months is low, with 10 hour per week rate. Can increase 3x to match industry standards for hours worked while in college
*Industry standard design:
**At industry standard rate - we are at $1500/month stipend, competitive with lower end of graduate student stipend [https://www.google.com/search?q=what+is+typical+graduate+student+stipent&sca_esv=22023dca0c0c277d&ei=6hHKZY_6PNOHqtsPoqWC8A4&ved=0ahUKEwiPl6C_6aWEAxXTg2oFHaKSAO4Q4dUDCBA&uact=5&oq=what+is+typical+graduate+student+stipent&gs_lp=Egxnd3Mtd2l6LXNlcnAiKHdoYXQgaXMgdHlwaWNhbCBncmFkdWF0ZSBzdHVkZW50IHN0aXBlbnQyChAhGAoYoAEYwwRIjRhQ4AJY_hZwAXgBkAEAmAFZoAGdCaoBAjE2uAEDyAEA-AEBwgIKEAAYRxjWBBiwA8ICBxAAGIAEGA3CAgQQIRgKwgIIEAAYCBgeGA3CAgsQABiABBiKBRiGA8ICDBAhGAoYoAEYwwQYCuIDBBgAIEHiAwUSATEgQIgGAZAGCA&sclient=gws-wiz-serp]
*15 days of work over 3 months is low, with 10 hour per week rate. Can increase 3x to match industry standards for hours worked while in college
*At industry standard rate - we are at $1500/month stipend, competitive with lower end of graduate student stipend [https://www.google.com/search?q=what+is+typical+graduate+student+stipent&sca_esv=22023dca0c0c277d&ei=6hHKZY_6PNOHqtsPoqWC8A4&ved=0ahUKEwiPl6C_6aWEAxXTg2oFHaKSAO4Q4dUDCBA&uact=5&oq=what+is+typical+graduate+student+stipent&gs_lp=Egxnd3Mtd2l6LXNlcnAiKHdoYXQgaXMgdHlwaWNhbCBncmFkdWF0ZSBzdHVkZW50IHN0aXBlbnQyChAhGAoYoAEYwwRIjRhQ4AJY_hZwAXgBkAEAmAFZoAGdCaoBAjE2uAEDyAEA-AEBwgIKEAAYRxjWBBiwA8ICBxAAGIAEGA3CAgQQIRgKwgIIEAAYCBgeGA3CAgsQABiABBiKBRiGA8ICDBAhGAoYoAEYwwQYCuIDBBgAIEHiAwUSATEgQIgGAZAGCA&sclient=gws-wiz-serp]
*Palatability - for young people, this could work. For old people with a family, it won't.
*Risk - 3000 hours is low risk, 3 months per house.
**At 2000 hours - 2 months per house
**At 1000 hours - 1 month per house. Now we get into logistics and organizational infrastructure requirements for scaled building:
***Automated design and blueprint generation required.
***Turnkey blueprints required for streamlined code provision
***3rd party inspector required at the 1000 hour, and possibly 2000 hour, case. Not needed in 3000 hour case.
 
=Tracking=
*We start all with 2 or 3 days per week in build time.
*People migrate to 1-2 or 3-4 build days, with extremes at 1 and 4, or even exceptions to this.

Latest revision as of 00:16, 13 February 2024

Basics

  • Tuition pays for tools for participant, some prototyping materials, facility improvements, and 3 month runway.
  • Worst case design:
    • $12/hr and 3000 hours means 15 days of work, 200 hours each, done over 3 months. 3000 hours at $12=$36k in build time.
    • Stipend allowable per apprentice: $12k per month of crew, $500/apprentice/month
  • Industry standard design:
  • 15 days of work over 3 months is low, with 10 hour per week rate. Can increase 3x to match industry standards for hours worked while in college
  • At industry standard rate - we are at $1500/month stipend, competitive with lower end of graduate student stipend [1]
  • Palatability - for young people, this could work. For old people with a family, it won't.
  • Risk - 3000 hours is low risk, 3 months per house.
    • At 2000 hours - 2 months per house
    • At 1000 hours - 1 month per house. Now we get into logistics and organizational infrastructure requirements for scaled building:
      • Automated design and blueprint generation required.
      • Turnkey blueprints required for streamlined code provision
      • 3rd party inspector required at the 1000 hour, and possibly 2000 hour, case. Not needed in 3000 hour case.

Tracking

  • We start all with 2 or 3 days per week in build time.
  • People migrate to 1-2 or 3-4 build days, with extremes at 1 and 4, or even exceptions to this.