Trillion Dollar Scaling: Difference between revisions
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What does it take to create a trillion dollar organization in housing? | What does it take to create a trillion dollar organization in housing? | ||
*Open source post-scarcity design of abundance | |||
**2 days build, 2 days learn how to learn and moral intelligence, 1 day swarm builds to reify the concepts. | |||
**Key is learning the Maslow Pyramid in practice, but with distributed, open, collaborative value | |||
*Widespread appeal | |||
=More= | |||
*Distributed internet servers with common search across all servers. Dumb implementation could be an automated script which involves a search box that effectively does a search on multiple other servers. This would be useful for OSE-like campuses who have their own generalist specialty, such as Integrated Humands and Space Travel. | *Distributed internet servers with common search across all servers. Dumb implementation could be an automated script which involves a search box that effectively does a search on multiple other servers. This would be useful for OSE-like campuses who have their own generalist specialty, such as Integrated Humands and Space Travel. | ||
*RLF as multistory structure. RLF is core of any campus, such that village construction is supported with technology and economics. | *RLF as multistory structure. RLF is core of any campus, such that village construction is supported with technology and economics. | ||
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*Infrastructure is a highly degenerate tech set | *Infrastructure is a highly degenerate tech set | ||
*Energy storage via hydrogen. This thus adddresses $5T of potential, according to [[Market Share]] | *Energy storage via hydrogen. This thus adddresses $5T of potential, according to [[Market Share]] | ||
=Numbers= | |||
*10x learning by learning how to learn | |||
*10x design speed by modularity | |||
*10x execution by swarms, linked to learning capacity because you can handle in 1 day what it would take you to build in a month - therefore you have significant compression of learning time = increase in learning velocity. | |||
*10x value retention by lifetime design, via modular, [[Construction Set Design]], product ecologies, [[5 minute design]], and also [[Automated Tool Change]] for implements via ROS | |||
*10x tool change - automated tool change in machining tools, toolheads, and implements for tractors. Also applicable to reskinning, adding on to buildings via [[True Modular Design]]. |
Revision as of 19:30, 27 July 2024
What does it take to create a trillion dollar organization in housing?
- Open source post-scarcity design of abundance
- 2 days build, 2 days learn how to learn and moral intelligence, 1 day swarm builds to reify the concepts.
- Key is learning the Maslow Pyramid in practice, but with distributed, open, collaborative value
- Widespread appeal
More
- Distributed internet servers with common search across all servers. Dumb implementation could be an automated script which involves a search box that effectively does a search on multiple other servers. This would be useful for OSE-like campuses who have their own generalist specialty, such as Integrated Humands and Space Travel.
- RLF as multistory structure. RLF is core of any campus, such that village construction is supported with technology and economics.
- Renewable energy - otherwise we may be contributing to pollution
- Open culture created - with open source product development as norm
- Infrastructure is a highly degenerate tech set
- Energy storage via hydrogen. This thus adddresses $5T of potential, according to Market Share
Numbers
- 10x learning by learning how to learn
- 10x design speed by modularity
- 10x execution by swarms, linked to learning capacity because you can handle in 1 day what it would take you to build in a month - therefore you have significant compression of learning time = increase in learning velocity.
- 10x value retention by lifetime design, via modular, Construction Set Design, product ecologies, 5 minute design, and also Automated Tool Change for implements via ROS
- 10x tool change - automated tool change in machining tools, toolheads, and implements for tractors. Also applicable to reskinning, adding on to buildings via True Modular Design.