Collaborative Innovation Research: Difference between revisions

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From http://www.good.is/posts/is-the-crowd-a-feasible-design-partner -
From http://www.good.is/posts/is-the-crowd-a-feasible-design-partner -


Many want to use the crowd, but nobody knows how to collaborate properly. d.school, u.lab, and [[Learn Do Share]] are initiatives that do research around it. Their how-to guides help spreading techniques. Nonetheless, we’re still just beginning of find out how we can collaborate best. Educational R&D on collaboration is an investment that every corporation—and everybody who wants to use the crowd—needs to make before they start crowdsourcing.
Many want to use the crowd, but nobody knows how to collaborate properly. [[d.school]], [[u.lab]], and [[Learn Do Share]] are initiatives that do research around it. Their how-to guides help spreading techniques. Nonetheless, we’re still just beginning of find out how we can collaborate best. Educational R&D on collaboration is an investment that every corporation—and everybody who wants to use the crowd—needs to make before they start crowdsourcing.

Latest revision as of 02:46, 16 February 2013

From http://www.good.is/posts/is-the-crowd-a-feasible-design-partner -

Many want to use the crowd, but nobody knows how to collaborate properly. d.school, u.lab, and Learn Do Share are initiatives that do research around it. Their how-to guides help spreading techniques. Nonetheless, we’re still just beginning of find out how we can collaborate best. Educational R&D on collaboration is an investment that every corporation—and everybody who wants to use the crowd—needs to make before they start crowdsourcing.