Talk:D3D Universal with Dual Z Axis: Difference between revisions
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(Created page with "User Eric asked: "**Due to more rigidity, can it move faster withot resonance ringing/ghosting in prints? any testing on this?" Benedikt: "I think so, yes. No valid testing o...") |
(Added some thoughts of mine) |
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User Eric asked: "**Due to more rigidity, can it move faster withot resonance ringing/ghosting in prints? any testing on this?" | User Eric asked: "**Due to more rigidity, can it move faster withot resonance ringing/ghosting in prints? any testing on this?" | ||
Benedikt: "I think so, yes. No valid testing on that yet, though." | Benedikt: "I think so, yes. No valid testing on that yet, though." | ||
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Asking mainly as i want to make (one day when i have a makerspace (and money to burn) ) a VERY fast fdm printer | |||
see [[Voron]] as an OTS/existing open source design | |||
that but more rigid (ie dual etc) + [[ODrive]] + [[Supervolcano Hotend]] etc... | |||
--[[User:Eric|Eric]] ([[User talk:Eric|talk]]) 6:22, 1 June 2020 (UTC) | |||
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Latest revision as of 06:22, 1 June 2020
User Eric asked: "**Due to more rigidity, can it move faster withot resonance ringing/ghosting in prints? any testing on this?" Benedikt: "I think so, yes. No valid testing on that yet, though."
Asking mainly as i want to make (one day when i have a makerspace (and money to burn) ) a VERY fast fdm printer
see Voron as an OTS/existing open source design
that but more rigid (ie dual etc) + ODrive + Supervolcano Hotend etc...
--Eric (talk) 6:22, 1 June 2020 (UTC)