Innovation: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
*in order to innovate continuously, you have to automatically bandon the past - Drucker. [https://www.wired.com/1993/03/drucker-2/]. He even uses an ear it and shit it metaphor - if you eliminate, you will eat again. | *in order to innovate continuously, you have to automatically bandon the past - Drucker. [https://www.wired.com/1993/03/drucker-2/]. He even uses an ear it and shit it metaphor - if you eliminate, you will eat again. | ||
*Bootleg music is free ad, followed by real rock concert. | *Bootleg music is free ad, followed by real rock concert. | ||
*GM's first idea was to redesign the process around robots. It wasted $30 billion on that. No. You redesign the process around the information, which costs very little. | |||
*when people begin to ask for product differentiation, the boom period is over. From then on you have to work to earn your living | |||
*"What do I get?" And not "What can I do?" When that happens, it very soon becomes a biased market. |
Latest revision as of 05:51, 5 June 2024
- in order to innovate continuously, you have to automatically bandon the past - Drucker. [1]. He even uses an ear it and shit it metaphor - if you eliminate, you will eat again.
- Bootleg music is free ad, followed by real rock concert.
- GM's first idea was to redesign the process around robots. It wasted $30 billion on that. No. You redesign the process around the information, which costs very little.
- when people begin to ask for product differentiation, the boom period is over. From then on you have to work to earn your living
- "What do I get?" And not "What can I do?" When that happens, it very soon becomes a biased market.