XM Conceptual Design: Difference between revisions

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#'''Conceptual design''' - this is where the lifetime design, high performance, low cost, modular design features are implemented in principle. in the next step, the Specification, these priciples are converted to desired performance specifications - for a single (but flexible) instance of the device. Everything looks good on paper so far.
'''Conceptual design''' is a representation of the product with realistic arrangement and dimensioning of components - as informed in general by [[OSE Specifications]]. The distinction between a Conceptual Design and a Technical Design is that the Technical Design specifies exact dimensions, tolerances, and materials used - whereas the conceptual design specifies approximate dimensions, and it may not include tolerances and materials. A conceptual design is not a reliable representation that allows a product to be built successfully, whereas Technical Design does produce exact and replicable builds.


Conceptual design is not media-specific. The conceptual design may take the form of 3D computer models, concept design in a full CAD package, a wooden model, or it could be as simple as drawings on the back of an envelope.


##Read [[Refactored OSE Specifications]]
In the next step, the Specification, these priciples are converted to desired performance specifications - for a single (but flexible) instance of the device. Everything looks good on paper so far.
##Pursuant to OSE Specifications, calculate power requirements
 
##Define size/scale/performance of the machine
#Read [[Refactored OSE Specifications]]
##Motivate your design for low cost
#Pursuant to OSE Specifications, calculate power requirements
##Motivate your design for performance
#Define size/scale/performance of the machine
##Motivate your design for accuracy requirements
#Motivate your design for low cost
##Motivate your design for ease of fabrication
#Motivate your design for performance
##Define components of a technology
#Motivate your design for accuracy requirements
##Define relationships between components
#Motivate your design for ease of fabrication##Define components of a technology
##Research open source prior art available for the design
#Define relationships between components
##Publish open source prior art available for the design
#Research open source prior art available for the design
##Define the relevance/adaptations required for the open source prior art to fit [[OSE Specifications]]
#Publish open source prior art available for the design
##Develop the required adaptations of OS prior art and implement that in the design at hand
#Define the relevance/adaptations required for the open source prior art to fit [[OSE Specifications]]
##Specify other options available for implementation
#Develop the required adaptations of OS prior art and implement that in the design at hand
##Specify a specific instance suitable for prototyping
#Specify other options available for implementation
##Draw an editable diagram of the specific instance
#Specify a specific instance suitable for prototyping
##Populate a Task Management Platform with the above components that need to be developed
#Draw an editable diagram of the specific instance
##Recruit developers to execute and add tasks to the basic platform.
#Populate a Task Management Platform with the above components that need to be developed
##Promote active developers of the project to Project Leader Status. In conjunction with the [[GVCS Project Curator]], this is the leading stakeholder in the project who has a direct interest in developing or using the technology; main overseer of physical project development and fabrication, and works with GVCS Project Curator on quality control for adherence to [[OSE Specifications]]
#Recruit developers to execute and add tasks to the basic platform.
#Promote active developers of the project to Project Leader Status. In conjunction with the [[GVCS Project Curator]], this is the leading stakeholder in the project who has a direct interest in developing or using the technology; main overseer of physical project development and fabrication, and works with GVCS Project Curator on quality control for adherence to [[OSE Specifications]]
 
=Links=
*[[Conceptual Design]]


[[Category:XM]]
[[Category:XM]]

Latest revision as of 18:45, 24 December 2018

Conceptual design is a representation of the product with realistic arrangement and dimensioning of components - as informed in general by OSE Specifications. The distinction between a Conceptual Design and a Technical Design is that the Technical Design specifies exact dimensions, tolerances, and materials used - whereas the conceptual design specifies approximate dimensions, and it may not include tolerances and materials. A conceptual design is not a reliable representation that allows a product to be built successfully, whereas Technical Design does produce exact and replicable builds.

Conceptual design is not media-specific. The conceptual design may take the form of 3D computer models, concept design in a full CAD package, a wooden model, or it could be as simple as drawings on the back of an envelope.

In the next step, the Specification, these priciples are converted to desired performance specifications - for a single (but flexible) instance of the device. Everything looks good on paper so far.

  1. Read Refactored OSE Specifications
  2. Pursuant to OSE Specifications, calculate power requirements
  3. Define size/scale/performance of the machine
  4. Motivate your design for low cost
  5. Motivate your design for performance
  6. Motivate your design for accuracy requirements
  7. Motivate your design for ease of fabrication##Define components of a technology
  8. Define relationships between components
  9. Research open source prior art available for the design
  10. Publish open source prior art available for the design
  11. Define the relevance/adaptations required for the open source prior art to fit OSE Specifications
  12. Develop the required adaptations of OS prior art and implement that in the design at hand
  13. Specify other options available for implementation
  14. Specify a specific instance suitable for prototyping
  15. Draw an editable diagram of the specific instance
  16. Populate a Task Management Platform with the above components that need to be developed
  17. Recruit developers to execute and add tasks to the basic platform.
  18. Promote active developers of the project to Project Leader Status. In conjunction with the GVCS Project Curator, this is the leading stakeholder in the project who has a direct interest in developing or using the technology; main overseer of physical project development and fabrication, and works with GVCS Project Curator on quality control for adherence to OSE Specifications

Links