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=Oekonux 4 OSE Presentation=
(See [http://blog.opensourceecology.org/?p=611 corresponding blog post for a video of this presentation])
 
Oekonux Conference, Manchester, UK - March 27-29, 2009
 
See [http://www.oekonux-conference.org/program/index.html conference schedule] under Day 2, 2:30 PM.
 
 
'''Abstract:''' We are building the world's first, replicable, open source Global Village. We are a land-based social experiment for creating unprecedented quality of life using on-site resources. Our working assumption is that open source physical infrastructure is the enabling prerequisite of such an experiment, and that the power of efficient, integrated, and ecological production must be seized in order for such a community to thrive and to be competitive with mainstream lifestyles. Initial technology development results have surpassed predictions, and we are currently developing a more rigorous program for a rapid-deployment, open source technology development pipeline. This pipeline relies on design of products that are simple, optimal, high-performance, low-cost, and therefore replicable. We observed clear indications of memetic replicability of such open source, technologically and ecologically integrated communities. Initial results, strategies, crowd-based support methods, and operational challenges are covered in this presentation. End goals are livelihoods beyond the ongoing struggle for survival, and personal evolution to freedom - and the first milestone to this is a complete, 30 person villlage - to be built by year-end 2010.
 
For the physical reality of our experiment, see the Distillation video series for an overview of the technology base:
 
http://openfarmtech.org/index.php?title=Distillations
 
 
==Slide1==
*[[Slide Oekonux4 1]] - Building the World's First, Replicable, Open Source, Off-Grid Global Village
*[[Slide Oekonux4 1]] - Building the World's First, Replicable, Open Source, Off-Grid Global Village
*[[Slide Oekonux4 2]] - Main Idea - Everyone can Seize Economic Power via Production
**End of the Welfare State - people become producers, or at least closer to the means of production
**End of Resource Conflicts - you don't need to steal when you are self sufficient on NEEDS by local production
**End of Scarcity - by opening up your mind and skilling yourself can we transcend to abundance - a rigorous condition of skill and wisdom
**Promise: unprecedented quality of life and emergent small-scale republics as present system breaks at the seams
*[[Slide Oekonux4 3]] - Who and what are we?
**Farm, gene bank
***Pix of orchard, propagation nursery, chicks, goats, cordwood,
**Fab Lab, flexible fabrication
**Experiential learning center
**Open Source Product Development Center - organizers and revolutionaries
**Number of movements in one: localization, free state, open source economy, bioregionalism, voluntary simplicity, technological progressivism, indigenous wisdom, gene bank, community supported manufacturing, experiential learning
**First replicable, open source, global village in the making
*[[Slide Oekonux4 4]] - What are we doing?
**Develop and optimize a small but SUFFICIENT set of technologies for unprecedented QOL, with right livelihood, ecological integrity.
**We are engaging a scalable, open source product development pipeline, that can be mainstreamable


*[[Slide Oekonux4 5]] - What is this set - explain it as an ecology of icons - FEH plus fab
==Slide 1'==
**Up for debate whether this set is sufficient
*[[Slide Oekonux4 1']] - We propose the Global Village Construction Set and Lifestyle Engineering
**Items not included are pretty much available
 
*[[Slide Oekonux4 6]] - explain fabrication aspects. Key - self-replicable program
==Slide 1''==
*[[Slide Oekonux4 7]] - OSE Specifications - replicability, and need.
*[[Slide Oekonux4 1 doubleprime]] - Some Examples
*[[Slide Oekonux4 8]] - What we have done
 
==Slide 2==
*[[Slide Oekonux4 2]] - Infrastructure Set Sufficient for Creating Advanced Civilization
 
**End of Resource Conflicts by local sustainable production
**Abundance - a rigorous condition of skill and wisdom
**Promise: unprecedented quality of life and emergent small-scale republics
 
==Slide 3==
[[Slide Oekonux 4 3]]
*So, you want to build a village?
**If you could, why not?
**Here are the tools
**Here are the skills to use them
 
==Slide 4==
 
*[[Slide Oekonux4 4]] - You might want to start with a full economy. Agriculture, housing, energy, transportation, fuel, technology.
**It's all in there.
 
==Slide 5==
*[[Slide Oekonux4 5]] - Start with Agriculture
 
==Slide 6==
*[[Slide Oekonux4 6]] - Move on to Housing
 
==Slide 7==
*[[Slide Oekonux4 7]] - Move to Energy Infrastructure
 
==Slide 8==
*[[Slide Oekonux4 8]] - Move on to Fabrication
 
==Slide 8 prime==
 
*[[Slide Oekonux 4 8 prime]] - Several Unique Features of the GVCS
 
==Slide 9==
*[[Slide Oekonux4 9]] - We are Engaged Actively in Building the Construction Set
**Tractor proto
**Tractor proto
**CEB proto, bricks, building
**CEB proto, bricks, building
**Orchard-goat-chicken-garden-facility
**Orchard-goat-chicken-garden-facility
**Designs - lathe, torch table, microtrac, sawmill
**Designs - lathe, torch table, microtrac, sawmill
*[[Slide Oekonux4 9]] - OSE Product Cycle - scalable
 
*[[Slide Oekonux4 10]] - needs: OS Design Rationale process, Fans, Dream Team 30
OSE Product Cycle - scalable
*[[Slide Oekonux4 11]] - Challenges
==Slide 10==
**Attention span, unlike with Wikipedia, you actually have to ''do something''
*[[Slide Oekonux4 10]] - Building pictures
**Old mental models - industrial society brainwash
 
**Reinventing civilization is not easy
==Slide 11==
*[[Slide Oekonux4 12]] - Production model under Development is noncommercial neosubsistence (subsistence with high quality of life) -
*[[Slide Oekonux4 11]] - Agriculture
**AKA, P2P economy - new trade networks operate outside of The Matrix
 
**Use local resources, create new structures, ending up small-scale autonomous republics
==Slide 12==
*[[Slide Oekonux4 13]] - Present Structure and Economic Model
*[[Slide Oekonux4 12]] - Next challenge is production
**NGO
 
**Crowd financing
==Slide13==
**Production on May 1 - towards bootstrapping
*[[Slide Oekonux4 13]] - At Cost Production
*[[Slide Oekonux4 14]] - CSM biz model
 
**We do due diligence
==Slide14==
**Crowds support hardware and infrastructure building
*[[Slide Oekonux4 14]] - Entire GVCS Constitutes an Economy
**At-cost production
 
*[[Slide Oekonux4 15]] - Scalable development model
 
**Like Wikipedia, but far beyond
 
**Social technology is much more difficult because of large attention span requirement on part of participants
==Slide16==
**->Can this requirement be eliminated?
*[[Slide Oekonux4 16]] - Economic Analysis Without GVCS
*[[Slide Oekonux4 16]] - Challenges
**About $1M for infrastructure for a 30 person community (cheap)
**100% open, no special interest investments
 
**Sell vision and technique, backed by due diligence OSDR full treatment
==Slide17==
**Bootstrapping requirement
*[[Slide Oekonux4 17]] - Economic Analysis with GVCS Available
**Attention span for attracting 1000 True Fans
**Sweat equity can be utilized for village replication (cheaper)
**Limits of novices and students
 
*[[Slide Oekonux4 17]] - GVCS is About Social Technology, not Hardware tech
==Slide18==
**Simplify dev by core team by detailing OSDR down to bitesize chunks for chewing by global community
*[[Slide Oekonux4 18]] - Land Access is the Most Important Issue
**OSDR is generated
 
**Review/bid -> fund -> deploy&document
 
**Testing, production replication by on-site team
==Slide 19==
*[[Slide Oekonux4 18]] - OSDR is Defined for a Particular Implementation
*[[Slide Oekonux4 19]] - GVCS is About Social Technology, not Hardware Technology
**Present strategy: Review/bid -> fund -> deploy&document
***Testing, production replication by on-site team  
**Noone has cracked the collaborative hardware development nut
**Bids are a good strategy (such as OpenMusic), but careful analysis is required prior to bidding
 
==Slide 20==
 
*[[Slide Oekonux4 20]] Open Source Design Rationale (OSDR) is Defined for a Particular Implementation
**Careful, point-by-point description to novice with high school education
**Careful, point-by-point description to novice with high school education
**Break it down to 0-attention span format
**WikiPedia model is not easy to apply in our case, becuase of attention span requirements
*[[Slide Oekonux4 19]] - OSDR Standards - high quality details and review
**Break it down to 0-attention span chunks
 
==Slide21==
*[[Slide Oekonux4 21]] - OSDR Standards
**Diagram of all design points
**Diagram of all design points
**Red Pages for dev support - development and results
**[[OSE Specifications]] for guiding design principles
**Red Pages for development support
**Full explanation of points
**Full explanation of points
**Diagram can be connected to 3D design
**Diagram can be connected to 3D design
Line 71: Line 118:
**BOM spreadsheet
**BOM spreadsheet
**Fab procedure
**Fab procedure
**Review process based on Resource Map
**Review/bid process based on Resource Map, involves experts
**Status visible readily by viewing wiki page
**Funding via open proposal writing, via OSDR content  
*[[Slide Oekonux4 19]] - OSDR Process
**Status should be transparent by viewing OSDR content
**Product Selection Metric for determining choice
 
**OSE Spec for product quality control
==Slide 22==
**Distillations for 2 year overview
*[[Slide Oekonux4 22]] - GVCS Program is Transformative on Many Fronts
**True Fans/crowd funding support
 
**Review/bid process for involving experts
==Slide 23==
**Funding via open proposal writing, via OSDR content
*[[Slide Oekonux4 23]]
**Red Pages
 
**Fab and Document at Factor e Farm
==Slide 24==
**Blog for main communications
*[[Slide Oekonux4 20]] - Completion of first OSE Product Cycle - CEB may 1, 2009
*[[Slide Oekonux4 21]] - Strategy
**Low overhead - but dangerous in terms of retention
**Publicity network - social networks, Guardian, Wired, BoingBoing features
**Get Fans!!! Every open source leader featured on P2P Foundations should be contacted
**Do OSDR development via worldwide collab
*[[Slide Oekonux4 22]] - Present Work - big CEB/pulverizer/microtrac/incubator
*[[Slide Oekonux4 23]] - Near-term goal - 3 month - close the food/energy/housing loop based on local ecology - 3000 brick per day CEB/3000 bf/d sawmill - tractor running on local pyrolysis oil with a steam engine
*[[Slide Oekonux4 24]] - Summary
*[[Slide Oekonux4 24]] - Summary
**Buiilding the world's first, replicable, open source, global village is not easy
**CEB will be first complete product cycle
**OSDR is our main organizational development point for global collaboration
**Dream Team 30 is development point for local implementation
**True Fans campaign needs development


=Transcript=
You can read the transcript at the [[Oekonux 4 OSE Transcript]]


[[Category:Oekonux 4]]
[[Category:Oekonux]]

Latest revision as of 18:08, 16 February 2023

(See corresponding blog post for a video of this presentation)

Oekonux Conference, Manchester, UK - March 27-29, 2009

See conference schedule under Day 2, 2:30 PM.


Abstract: We are building the world's first, replicable, open source Global Village. We are a land-based social experiment for creating unprecedented quality of life using on-site resources. Our working assumption is that open source physical infrastructure is the enabling prerequisite of such an experiment, and that the power of efficient, integrated, and ecological production must be seized in order for such a community to thrive and to be competitive with mainstream lifestyles. Initial technology development results have surpassed predictions, and we are currently developing a more rigorous program for a rapid-deployment, open source technology development pipeline. This pipeline relies on design of products that are simple, optimal, high-performance, low-cost, and therefore replicable. We observed clear indications of memetic replicability of such open source, technologically and ecologically integrated communities. Initial results, strategies, crowd-based support methods, and operational challenges are covered in this presentation. End goals are livelihoods beyond the ongoing struggle for survival, and personal evolution to freedom - and the first milestone to this is a complete, 30 person villlage - to be built by year-end 2010.

For the physical reality of our experiment, see the Distillation video series for an overview of the technology base:

http://openfarmtech.org/index.php?title=Distillations


Slide1

  • Slide Oekonux4 1 - Building the World's First, Replicable, Open Source, Off-Grid Global Village

Slide 1'

  • Slide Oekonux4 1' - We propose the Global Village Construction Set and Lifestyle Engineering

Slide 1

Slide 2

  • Slide Oekonux4 2 - Infrastructure Set Sufficient for Creating Advanced Civilization
    • End of Resource Conflicts by local sustainable production
    • Abundance - a rigorous condition of skill and wisdom
    • Promise: unprecedented quality of life and emergent small-scale republics

Slide 3

Slide Oekonux 4 3

  • So, you want to build a village?
    • If you could, why not?
    • Here are the tools
    • Here are the skills to use them

Slide 4

  • Slide Oekonux4 4 - You might want to start with a full economy. Agriculture, housing, energy, transportation, fuel, technology.
    • It's all in there.

Slide 5

Slide 6

Slide 7

Slide 8

Slide 8 prime

Slide 9

  • Slide Oekonux4 9 - We are Engaged Actively in Building the Construction Set
    • Tractor proto
    • CEB proto, bricks, building
    • Orchard-goat-chicken-garden-facility
    • Designs - lathe, torch table, microtrac, sawmill

OSE Product Cycle - scalable

Slide 10

Slide 11

Slide 12

Slide13

Slide14


Slide16

  • Slide Oekonux4 16 - Economic Analysis Without GVCS
    • About $1M for infrastructure for a 30 person community (cheap)

Slide17

  • Slide Oekonux4 17 - Economic Analysis with GVCS Available
    • Sweat equity can be utilized for village replication (cheaper)

Slide18


Slide 19

  • Slide Oekonux4 19 - GVCS is About Social Technology, not Hardware Technology
    • Present strategy: Review/bid -> fund -> deploy&document
      • Testing, production replication by on-site team
    • Noone has cracked the collaborative hardware development nut
    • Bids are a good strategy (such as OpenMusic), but careful analysis is required prior to bidding

Slide 20

  • Slide Oekonux4 20 Open Source Design Rationale (OSDR) is Defined for a Particular Implementation
    • Careful, point-by-point description to novice with high school education
    • WikiPedia model is not easy to apply in our case, becuase of attention span requirements
    • Break it down to 0-attention span chunks

Slide21

  • Slide Oekonux4 21 - OSDR Standards
    • Diagram of all design points
    • OSE Specifications for guiding design principles
    • Red Pages for development support
    • Full explanation of points
    • Diagram can be connected to 3D design
    • 3D design annotated with BOM
    • BOM spreadsheet
    • Fab procedure
    • Review/bid process based on Resource Map, involves experts
    • Funding via open proposal writing, via OSDR content
    • Status should be transparent by viewing OSDR content

Slide 22

Slide 23

Slide 24

Transcript

You can read the transcript at the Oekonux 4 OSE Transcript