3D Printer Workshop: Difference between revisions

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=Introduction=
=Concept=
#Project Title: 3-D Printer Workshop
#Time/Date/Start: March 28-30, 2014
#Location: ?
#Leader: Rob Kirk
#Target Audience: 12 students paying $300 each for 3 days of instruction. Can leave with 3-D printer for an added $700.


'''Measures of Success:'''
From an interesting FB discussion - https://www.facebook.com/OpenSourceEcology/posts/10153836167851562
#Complete workshop DVD published
#Target audience met or exceeded in number
#90% positive reviews
#Budget was adequate to +/- 10% — no cost over-runs
#Complete procedure results in timely build of 3D printer with no documentation-related build mistakes


'''Milestones:'''
Greg Colbourn Regarding 3D printers as a revenue model - as I've said before in a comment on a post on this page, I think that boat has well and truly sailed! This is speaking from experience, having sold RepRap kits for 3 years (Semi-Utilitronic Industries is my business), and now facing a continued (and likely terminal) slump in sales.


#Conference Evaluations assessed/improvements for next session made
In essence the RepRap community is now a victim of it's own success! With Prusa i3s from China on ebay for <$400, and the Tiko on Kickstarter for $179, I think there's no longer much of a market for open-source printers that cost >$1000. I'd advise OSE to stick to projects where it has a comparative advantage (i.e. machines from the GVCS that very few other people are working on).
#Conference concluded with 12+ clients @ $300 -- gross $3600+. #Conference Evaluations filled out by participants and organizers.
#3 days of instruction complete—3-D printer constructed
#Students arrive—settle in get food and program details Introductions
#Payment completed and receipted
#Advertising all media sent out
#Workshop organizational and revenue model is documented so others can be trained to run the workshop
#Build instructions complete
#Curriculum completed/evaluations approved and printed
#Curriculum draft complete
#Budget estimate approved by MJ
#Workshop scheduled, and costs estimated, Presenter approved, Budget estimate in hand
#Attend 3-Printer  Conference
#Planning for 3-D Workshop/build for March 28


=3D Printer Critical Path=
A more general point is that with this example, I'm reassessing the long-term viability of a business based on Open Source Hardware. It seems that replication is becoming quicker and quicker, resulting in a race to the bottom with prices, and a potential malthusian catastrophe for people trying to make a living from it. Of course this is beneficial for "consumers" (or "prosumers", aka people buying the machines), and for the economy as a whole, but the end game for producers is likely a few big winners, and many losers, as with all technologies. Although if we reach a post-scarcity (or zero-marginal cost) economy as a result, this wouldn't matter as the cost of living would be negligible (dependent on other reforms like LVT, particularly in places where land is expensive, like where I am in the UK).
<html><img src="https://docs.google.com/drawings/d/1kFoUxVkCSfuXphav1jyCIeB4QwWApV4PAzJR-zUdsLQ/pub?w=800&amp;h=600"></html>


[https://docs.google.com/a/opensourceecology.org/drawings/d/1kFoUxVkCSfuXphav1jyCIeB4QwWApV4PAzJR-zUdsLQ/edit edit]
Still, I'm hoping to further other goals, involving making lots of money to donate to Effective Altruist causes. Remaining competetive is going to be difficult!
Like · Reply · April 30 at 11:11am · Edited


=Milestones and Tasks=
Response:


<html><iframe width=100% height='500' frameborder='0' src='https://docs.google.com/spreadsheet/pub?key=0ArpE5Y9PpJCXdEpkZm9jUG45MEdwT19oTVVfWG5SbEE&output=html&widget=true'></iframe></html>
Open Source Ecology Greg Colbourn - Thanks for the comment, the Tiko on Kickstarter apears to be quite innovative if it works. Regarding our approach, the physical product is perhaps 1/2 the story. The more interesting part is the social element. So our 3 requirements are: (1) open source; (2) immersion education a la Build Yourself, Build Your World; (3) crowd prototyping ability through the people we train; (4) Social Process. Our package is the Extreme Manufacturing concept - essentially: (1) unparalleled rapid team build effort; (2) socially fun because we work as a team on a build challenge; (3) a test of Useful Documentation - perfecting documentation to a high state to make the build speed achievable; (4) empowerment of people as they do what they have never been done before, shattering their limits. In essence, the combination of excellence on the social front, rapid learning and on the technical front makes our Extreme Manufacturing concept compelling. We ship product, too. But the physical product is not the big part - we're really selling an experience.


[https://docs.google.com/a/opensourceecology.org/spreadsheet/ccc?key=0ArpE5Y9PpJCXdEpkZm9jUG45MEdwT19oTVVfWG5SbEE&usp=drive_web#gid=0 edit]
*Workshop Design - Jan 10
:*Proposed Workshop Date (March 28-30?) and Location; inquiry on venues?
:*Planning and milestone timeline based on first event, March 28-30. Draw up a Google Doc with timeline on the bottom axis that includes:
:**Milestones, working backwards from March 28-30
:**Expected duration for completion of milestone
:**For each milestone, tasks required
:**Link to the actual work being done from this Master Index - so we can track product readily from this Google Doc
:*3 day outline of curriculum - hour by hour for 3 days - Google Spreadsheet, Text, or Google Drawing
:**4 tracks of education as in World Expo Seminar Tracks?
:**How to go from a physical object to a Scan to a 3D print
:*Open Source Toolchains - Modeling in Sketchup, and toolchain for generating printing files
:**How to work with FreeCAD and Sketchup files
:**How to download and print files; repositories
:**OpenBeam - would be interesting to collaborate with them (I think it's Sam Putnam)
:*Building your own printer (our Main Course)
:*How to document the build - pictures, video (OpenShot)?, video title screens, etc.
:*Logistics for the event, Signup procedure, payments, etc.
:*Documentation Plan - Teaching audience about OSE Documentation
:*How we will capture documentation for improving future workshops?
:*Plan for realtime documentation during build
:*Division between instructional writing, photos, uploads to Dozuki
:*Curriculum Development - Until Feb 15
:**Promotional materials - by Feb 1 to start publicity (2 months lead)
:**Flyer - 1 pager to post electronically on FaceBook
:**Promo Brochure (to go on website) - 2 pages about workshop
:**Promotional video - script - Jan 18
:**Promo video - edit
:**Social Media publicity plan - timeline and venues - Jan 18
:**Instructional Procedure - Feb 1
:**Materials list
:**Dozuki instructional procedure
:**CAD - screenshots
:**Picture
:**Video of assembly
:**Animation video of assembly in Sketchup or FreeCAD
:**Work Flow Design - Feb 7
:**Fabrication diagram - which steps are taken at which time, which in parallel
:**Facility Layout for Production Day
:**Based on number of people - what each person does
:**Financials - Feb 14
:**Costs, budget, accounting
:**Revenue Plan and Breakeven Graph for 3 scenarios - good, expected, and bad for workshop participants
:**Food and venue costs


=Links=
=Links=
*[[Project Review]]
*[[3D Printer Workshop 2014]]
 
=Review Comments=
[[category:3D Printer]]
[[category:3D Printer]]

Revision as of 06:14, 3 May 2015

Concept

From an interesting FB discussion - https://www.facebook.com/OpenSourceEcology/posts/10153836167851562

Greg Colbourn Regarding 3D printers as a revenue model - as I've said before in a comment on a post on this page, I think that boat has well and truly sailed! This is speaking from experience, having sold RepRap kits for 3 years (Semi-Utilitronic Industries is my business), and now facing a continued (and likely terminal) slump in sales.

In essence the RepRap community is now a victim of it's own success! With Prusa i3s from China on ebay for <$400, and the Tiko on Kickstarter for $179, I think there's no longer much of a market for open-source printers that cost >$1000. I'd advise OSE to stick to projects where it has a comparative advantage (i.e. machines from the GVCS that very few other people are working on).

A more general point is that with this example, I'm reassessing the long-term viability of a business based on Open Source Hardware. It seems that replication is becoming quicker and quicker, resulting in a race to the bottom with prices, and a potential malthusian catastrophe for people trying to make a living from it. Of course this is beneficial for "consumers" (or "prosumers", aka people buying the machines), and for the economy as a whole, but the end game for producers is likely a few big winners, and many losers, as with all technologies. Although if we reach a post-scarcity (or zero-marginal cost) economy as a result, this wouldn't matter as the cost of living would be negligible (dependent on other reforms like LVT, particularly in places where land is expensive, like where I am in the UK).

Still, I'm hoping to further other goals, involving making lots of money to donate to Effective Altruist causes. Remaining competetive is going to be difficult! Like · Reply · April 30 at 11:11am · Edited

Response:

Open Source Ecology Greg Colbourn - Thanks for the comment, the Tiko on Kickstarter apears to be quite innovative if it works. Regarding our approach, the physical product is perhaps 1/2 the story. The more interesting part is the social element. So our 3 requirements are: (1) open source; (2) immersion education a la Build Yourself, Build Your World; (3) crowd prototyping ability through the people we train; (4) Social Process. Our package is the Extreme Manufacturing concept - essentially: (1) unparalleled rapid team build effort; (2) socially fun because we work as a team on a build challenge; (3) a test of Useful Documentation - perfecting documentation to a high state to make the build speed achievable; (4) empowerment of people as they do what they have never been done before, shattering their limits. In essence, the combination of excellence on the social front, rapid learning and on the technical front makes our Extreme Manufacturing concept compelling. We ship product, too. But the physical product is not the big part - we're really selling an experience.


Links