STEAM Camp Concept Development: Difference between revisions

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(Created page with "=Feedback= *9 days is hard outside of summer *5 days is doable *Make 5 day project more creative? But...we all have to agree to work as a team. Positioning: the 5 days is abou...")
 
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*5 days is doable
*5 days is doable
*Make 5 day project more creative? But...we all have to agree to work as a team. Positioning: the 5 days is about learning to collaborate. It's an experiment in getting people to work together. Therefore, primary emphasis is on working together - the project we choose is secondary. The interest in this is to see what is possible with collaboration - and that this indeed is a favorable outcome to each person getting to work on their pet project. The idea is that we have an Admissible Project list: ones that fit criteria of (1) econommic significance and meeting real needs in multi-billion dollar markets, (1) social good, (2) environmental good. We select doable projects. If you are attached to a pet project, this may not be for you. We decide on a project in the first session (1 hour), and then everyone is expected to consider it their pet project, with all energy going to completing that project.
*Make 5 day project more creative? But...we all have to agree to work as a team. Positioning: the 5 days is about learning to collaborate. It's an experiment in getting people to work together. Therefore, primary emphasis is on working together - the project we choose is secondary. The interest in this is to see what is possible with collaboration - and that this indeed is a favorable outcome to each person getting to work on their pet project. The idea is that we have an Admissible Project list: ones that fit criteria of (1) econommic significance and meeting real needs in multi-billion dollar markets, (1) social good, (2) environmental good. We select doable projects. If you are attached to a pet project, this may not be for you. We decide on a project in the first session (1 hour), and then everyone is expected to consider it their pet project, with all energy going to completing that project.
=Notes=
<html><iframe src="https://docs.google.com/presentation/d/e/2PACX-1vRt9ENgK1Wlk9tKCY6dmopFwJHqvROAS1ZQ9Iakbdt9JF_mn7TgPFUeQu7-0DuHSRpFwplNSyXgwj_4/embed?start=false&loop=false&delayms=3000" frameborder="0" width="480" height="389" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>
[https://docs.google.com/presentation/d/19vOoN7s7793Es45K2g3partI_8tK3ZLRz-hDDIG24hE/edit#slide=id.g5c3be0ce2d_1_28 edit]

Latest revision as of 15:31, 11 October 2019

Feedback

  • 9 days is hard outside of summer
  • 5 days is doable
  • Make 5 day project more creative? But...we all have to agree to work as a team. Positioning: the 5 days is about learning to collaborate. It's an experiment in getting people to work together. Therefore, primary emphasis is on working together - the project we choose is secondary. The interest in this is to see what is possible with collaboration - and that this indeed is a favorable outcome to each person getting to work on their pet project. The idea is that we have an Admissible Project list: ones that fit criteria of (1) econommic significance and meeting real needs in multi-billion dollar markets, (1) social good, (2) environmental good. We select doable projects. If you are attached to a pet project, this may not be for you. We decide on a project in the first session (1 hour), and then everyone is expected to consider it their pet project, with all energy going to completing that project.

Notes

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