Design Principles: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
To design artifacts in any mechatronic design, here are general best practices for any design, including OSE designs. OSE designs have extra requirements in the form of [[OSE Specifications]], but the ones below are generic: | To design artifacts in any mechatronic design, here are general best practices for any design, including OSE designs. OSE designs have extra requirements in the form of [[OSE Specifications]], but the ones below are generic: | ||
#When doing collaborative design in a constrained time frame, prioritize development of the complete MPV over rapid iteration ([[Test-Driven Design]]) of individual components. | |||
#Use minimum extent of structure possible to perform a desired task. To get additional strength, first consider [[Intensive Scalability]], and second, [[Extensive Scalability]]. | #Use minimum extent of structure possible to perform a desired task. To get additional strength, first consider [[Intensive Scalability]], and second, [[Extensive Scalability]]. | ||
#Use the minimum number of fasteners to perform a desired task. Ideally, design for using only one. For fastener strength, see [[Clamp Force]]. This is [[Robustification]]. | #Use the minimum number of fasteners to perform a desired task. Ideally, design for using only one. For fastener strength, see [[Clamp Force]]. This is [[Robustification]]. |
Revision as of 22:54, 28 November 2019
To design artifacts in any mechatronic design, here are general best practices for any design, including OSE designs. OSE designs have extra requirements in the form of OSE Specifications, but the ones below are generic:
- When doing collaborative design in a constrained time frame, prioritize development of the complete MPV over rapid iteration (Test-Driven Design) of individual components.
- Use minimum extent of structure possible to perform a desired task. To get additional strength, first consider Intensive Scalability, and second, Extensive Scalability.
- Use the minimum number of fasteners to perform a desired task. Ideally, design for using only one. For fastener strength, see Clamp Force. This is Robustification.
- If the part count for performing a task is greater than 1 - seek ways to bring the number back to 1
- Keep cost minimum by minimum use of material, without reducing performance. Robustification
- Keep build time down by using simple procedures. This is part of Robustification
- Reduce skill level requirements for building something, while not reducing performance. This is part of Robustification.
- Seek ways for a single part or assembly to serve multiple functions, without complicating the build procedure.