OpenXR: Difference between revisions
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(Created Page + Added Basic Sections/Info) |
(Created Page + Added Basic Sections/Info) |
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=Basics= | =Basics= | ||
*An open source standard that hopes to become the backbone/ "middle man" of all [[VR]] / [[AR]] / [[ | *An open source standard that hopes to become the backbone/ "middle man" of all [[VR]] / [[AR]] / [[MR]] | ||
*Essentially hopes to allow all hardware (HMDs, Controllers, etc) to "talk" to all software/os (All games, all productivity software like [[VR CAD]] and [[VR Animation Software]] , etc), etc | *Essentially hopes to allow all hardware (HMDs, Controllers, etc) to "talk" to all software/os (All games, all productivity software like [[VR CAD]] and [[VR Animation Software]] , etc), etc | ||
* | * | ||
=See Also= | =See Also= | ||
* | *[[Project North Star]] | ||
*[[Occulus Rift DK1/2]] | |||
=Useful Links= | =Useful Links= | ||
*[https://en.wikipedia.org/wiki/OpenXR The Wikipedia Page on OpenXR] | *[https://en.wikipedia.org/wiki/OpenXR The Wikipedia Page on OpenXR] |
Latest revision as of 17:46, 23 March 2020
Basics
- An open source standard that hopes to become the backbone/ "middle man" of all VR / AR / MR
- Essentially hopes to allow all hardware (HMDs, Controllers, etc) to "talk" to all software/os (All games, all productivity software like VR CAD and VR Animation Software , etc), etc