Extreme Enterprise Book: Difference between revisions

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#Appendix B: Solar Car
#Appendix B: Solar Car


==Part 2: Collaborative Design==
==Part 2: Collaborative Design and Build==
#OSE Linux 101
#OSE Linux 101
#Sweet Home 101
#Sweet Home 101
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#Role Breakdown of Technology Dev
#Role Breakdown of Technology Dev
#Role Breakdown of Enterprise Dev
#Role Breakdown of Enterprise Dev
#Designing Extreme Build Workflows - for both solo, 2 person, and large team. Tricks for each.


==Part 3: Enterprise==
==Part 3: Enterprise==

Revision as of 15:54, 13 August 2020

Introduction

The XE Book serves multiple purposes:

  1. Clear organizational point regarding the content outcome of an Extreme Enterprise event.
  2. Extended manual for enterprise startup
  3. Basis for an Abridged, popular version of the book. Enlist a publisher as one of the participant-clients.
  4. First in a save the world series of manuals for Movement Entrepreneurs. The intent is a serious work on solving a major world issue by collaboration, and always only the beginning. Solving Pressing World Issues Book Series.

Table of Contents

The nature of the work is an enterprise blueprint, for techniques applicable to other pressing world issues. The model of change involves a proven technology baseline, and ambitious raise-the-bar add-ons of solar hydrogen for the related energy and transportation parts.

Part 1: Technology

  1. Introduction: Housing Without Debt
  2. Open Source Ecology
  3. Open Building Institute
  4. How to Design a House - 160 pages
  5. Seed Home Technology: Foundation
  6. Floors
  7. Walls
  8. Roof
  9. Utilities
  10. PV
  11. Temperate Zone Biodigester
  12. Landscaping
  13. Aquaponic Greenhouse Add-On
  14. 3D Printing for Construction - reducing cost further with a large-scale 3D Printer Infrastructure for producing Building Materials from Waste
  15. Appendix A: Solar Hydrogen
  16. Appendix B: Solar Car

Part 2: Collaborative Design and Build

  1. OSE Linux 101
  2. Sweet Home 101
  3. Sweet Home 3D Part Library and Modifications
  4. FreeCAD 101
  5. FreeCAD Part Library and Modifications
  6. FreeCAD Spreadsheets for Generating BOMs
  7. FreeCAD Design Workbench for the Seed Home: Crash Course
  8. Module Breakdown of Technology Dev
  9. Module Breakdown of Enterprise Dev
  10. Role Breakdown of Technology Dev
  11. Role Breakdown of Enterprise Dev
  12. Designing Extreme Build Workflows - for both solo, 2 person, and large team. Tricks for each.

Part 3: Enterprise

  1. Revenue Model, Budgets, and Projections
  2. Managing Incentives and Risk
  3. Incentive Challenge Organization - for assisting in the campaign upon launch. 3D Printer.
  4. High Temperature Printer - making all types of parts. High T printer is deployed as part of large 3D printer. Initial prototype is built in late 2020.
  5. Producing Helical Piles
  6. General Contracting
  7. Site assessment for buildings
  8. Sourcing land - generating best practices
  9. Organizing Extreme Build Events to assist in the Build Week
  10. Understanding BOM Substitution
  11. Design Modifications
  12. Building Package for Your Building Department. Engineering.
  13. Modifying the Building Package
  14. Mapping the Supply Chains