FreeCAD and Sweet Home 3D Interoperability: Difference between revisions
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Simple export in OBJ format | =Complete Process= | ||
We can go from Sweet Home 3D to FreeCAD via Blender - doing a bulk export of multiple parts from Blender. And - doing a bulk export of individual parts from Sweet Home 3D to Blender. This is file interoperability for ninjas - but fortunately all the tools for this workflow already exist, and here is a 5 minute video that summarizes the process - both for FreeCAD to Sweet Home 3D - and from Sweet Home 3D to FreeCAD. All while retaining proper part names, such that this can be part of a [[BOM]] extraction process from either Sweet Home 3D (via FreeCAD export) or FreeCAD. | |||
=Simple export in OBJ format= | |||
#Produces extra artifacts, which need to be deleted | #Produces extra artifacts, which need to be deleted | ||
#Does not keep original part labels of source file, but instead just the filename that was used to save | #Does not keep original part labels of source file, but instead just the filename that was used to save |
Revision as of 21:05, 9 June 2021
Complete Process
We can go from Sweet Home 3D to FreeCAD via Blender - doing a bulk export of multiple parts from Blender. And - doing a bulk export of individual parts from Sweet Home 3D to Blender. This is file interoperability for ninjas - but fortunately all the tools for this workflow already exist, and here is a 5 minute video that summarizes the process - both for FreeCAD to Sweet Home 3D - and from Sweet Home 3D to FreeCAD. All while retaining proper part names, such that this can be part of a BOM extraction process from either Sweet Home 3D (via FreeCAD export) or FreeCAD.
Simple export in OBJ format
- Produces extra artifacts, which need to be deleted
- Does not keep original part labels of source file, but instead just the filename that was used to save