Open Source Product Development: Difference between revisions
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=Literature= | =Literature= | ||
*''Open Source Product Development'' - Springer Gabler - 2011 - [http://www.springer.com/springer+gabler/management/book/978-3-8349-3153-5]. [http://download.springer.com/static/pdf/378/bfm%253A978-3-8349-6949-1%252F1.pdf?auth66=1361290845_6147f8cd8157909dc0dc00ece9e00b0f&ext=.pdf Table of Contents] | |||
*Open Design and Crowdsourcing - Thomas J Howard et al - [http://orbit.dtu.dk/fedora/objects/orbit:112760/datastreams/file_9719320/content] [[File:opendesign.pdf]] | *Open Design and Crowdsourcing - Thomas J Howard et al - [http://orbit.dtu.dk/fedora/objects/orbit:112760/datastreams/file_9719320/content] [[File:opendesign.pdf]] | ||
*Seminal Work - | *Seminal Work - |
Revision as of 05:03, 16 January 2016
The development of products (goods and services) that leverages open collaboration and clear documentation as a means to involve large numbers of distributed contributors in the development process. The aim is to produce high quality products at low cost - and to make these products competitive on the open market - by involving sufficient collaboratory effort to make these products better and cheaper than proprietary competition. The 2 main keys to cost reduction lies in Open Design (zero development costs) and design for fabrication via Flexible Fabrication (reduced production costs).
Literature
- Open Source Product Development - Springer Gabler - 2011 - [1]. Table of Contents
- Open Design and Crowdsourcing - Thomas J Howard et al - [2] File:Opendesign.pdf
- Seminal Work -
- Industry Standards -
Links
- Robust Design - [3]