GVCS game: Difference between revisions

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==See Also==
==See Also==
* http://www.youtube.com/watch?v=KyamsZXXF2w&feature=player_embedded
* [http://www.youtube.com/watch?v=KyamsZXXF2w&feature=player_embedded Tom Chatfield: 7 ways video games engage the brain]
* [[gameful: GVCS game]]
* [[gameful: GVCS game]]
* [[Gameful]]
* [[Gameful]]

Revision as of 01:12, 17 November 2010

Adam Shilling - another True Fan - is planning a multiplayer online game based on the GVCS as the inspiration for its connection to the real world. Adam is going to South America to meet real people – to assess the needs of real communities. The project will link gaming to the real world – where money exchanged ends up purchasing things like tractors or renewable energy equipment for villages in South America.

I think this is one of the most potentially world-changing ideas that can come out of internet culture, as applied to the real world. We were convinced that virtual reality games can indeed have a profound, positive effect on reality. Hear more in this video – the first half is on the explainer video work, and the second half is on the proposed game – which will be marketed as a game, not an effort to change the world:[1]

10 Minute Explainer Video and GVCS-Based Game from Marcin Jakubowski on Vimeo.

See Also

References