STEAM Camp Finances: Difference between revisions

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=October 2019=
*Revenue per person - 9 days, $1000
*Kits for 9 days - $500-$600
*30 person event plan
=September 2019=
This is for initial STEAM Camps during the development phase of the STEAM Camps.
This is for initial STEAM Camps during the development phase of the STEAM Camps.


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=Prototyping Kit BOM=
=Prototyping Kit BOM=
*Around 400 in materials for D3D Simple package + experiment; plus 100 in project materials for the 5 project days.
*Around 400 in materials for D3D Simple package + experiment; plus 100 in project materials for the 5 project days.
*Printer parts - 200
*Printer parts - 200

Revision as of 23:14, 24 October 2019

October 2019

  • Revenue per person - 9 days, $1000
  • Kits for 9 days - $500-$600
  • 30 person event plan

September 2019

This is for initial STEAM Camps during the development phase of the STEAM Camps.

  • Revenue per person - $1350 per seat, 9 days
  • 50% revenue share of net with Instructor.
  • Dev Kit B0M - $300
  • 9 Day STEAM Camp. Focus on 4 first days Boot Camp in OSE methods.
  • Invite the others who are already doing cutting edge stuff to present, with the last 5 days of STEAM Camps being Project Days dedicated specifically to creating a simple, viable 3D printed product of some sort.
  • $1k venue - or if free, this goes into the 50/50 share of savings
  • $1k video and publicity, $1k admin staff.

edit

Prototyping Kit BOM

  • Around 400 in materials for D3D Simple package + experiment; plus 100 in project materials for the 5 project days.
  • Printer parts - 200
  • Motor parts - 20
  • Motor controller parts - 20
  • Circuit maker parts - 20
  • Battery pack parts - 20
  • Tools - 20
  • Universal Power Supply Parts - 100