D3D Grid: Difference between revisions
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== Design Idea and Goal == | == Design Idea and Goal == |
Revision as of 16:43, 26 April 2020
Design Idea and Goal
Convert the design of the D3D Universal to adhere to a grid-based standard. To accomplish this, this to consider:
- Printed pieces would need (minor?) changes so that screw-holes match the grid
- Baseplate layout (and parts that connect to it) has to match the grid
Goals
- Make the design more modular and "Lego-like"
- Grid constraints could make future part design more simple
- Grids make parts and assembly more predictable
- Parts have the (increased) potential to be used in ways not imagined before
Grid-based standards
- GridBeam
- OpenStructures https://openstructures.net/
- Contraptor http://www.contraptor.org/
References
- How to Make Everything Ourselves: Open Modular Hardware [1]