D3D v20.04.27 Future Work: Difference between revisions
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*Retain carriage side, or fix it? Only compelling reason is taking the X axis off. But we could redesign the X so it cna be independent of the Y. If we take off X with 2 bolts, service on X or Y allows for whole X and Whole Y to be taken off easily - the Y does not mix with X. | *Retain carriage side, or fix it? Only compelling reason is taking the X axis off. But we could redesign the X so it cna be independent of the Y. If we take off X with 2 bolts, service on X or Y allows for whole X and Whole Y to be taken off easily - the Y does not mix with X. | ||
*Develop [[FDM 3D Printer Print Profiles]] for various materials to make it even more plug and play (less, if any failed prints due to the best settings being pre-determined) | *Develop [[FDM 3D Printer Print Profiles]] for various materials to make it even more plug and play (less, if any failed prints due to the best settings being pre-determined) | ||
*[[Toolchanger]] and/or [[D3D Toolheads]] | *[[D3D Toolchanger]] and/or [[D3D Toolheads]] | ||
=Bug Reports= | =Bug Reports= | ||
*fix the Y carrieage to X pieces so both carriages are external. | *fix the Y carrieage to X pieces so both carriages are external. |
Revision as of 19:16, 30 April 2020
Future Work
- Simplify Universal Axis from clamshell to monolithic for Motor and idlder side.
- Retain carriage side, or fix it? Only compelling reason is taking the X axis off. But we could redesign the X so it cna be independent of the Y. If we take off X with 2 bolts, service on X or Y allows for whole X and Whole Y to be taken off easily - the Y does not mix with X.
- Develop FDM 3D Printer Print Profiles for various materials to make it even more plug and play (less, if any failed prints due to the best settings being pre-determined)
- D3D Toolchanger and/or D3D Toolheads
Bug Reports
- fix the Y carrieage to X pieces so both carriages are external.