OSE License for Distributive Economics - Requirements: Difference between revisions
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Additinal items required in the OSE License for Distributive Economics include - in addition to the technical knowhow on the technology side - the following enterprise assets. The intent here is to avail all the assets that lead to easy, lucrative, and fun replication of enterprise. By shifting enterprise from [[Artificial Scarcity]]-based revenue models to abundance-based revenue models, there is hopw for achieving [[Self-Determination]]. Ie - to transition from employment to self-determination. The principle for doing this is embodied in the [[OSE Change Model]], and is for the sake of this [[End State]] in general. We believe that a prerequisite for a prosperous society at large is a distributed economy. This is somewhat obvious: distributed economy is distributed production is distributed wealth - and is the next phase of evolution of human economic systems. As such, [[Distributed Market Substitution]] appears an inevitability - if humanity is to evolve out of artificial scarcity-based economics. | Additinal items required in the OSE License for Distributive Economics include - in addition to the technical knowhow on the technology side - the following enterprise assets. The intent here is to avail all the assets that lead to easy, lucrative, and fun replication of enterprise. By shifting enterprise from [[Artificial Scarcity]]-based revenue models to abundance-based revenue models, there is hopw for achieving [[Self-Determination]]. Ie - to transition from employment to self-determination. The principle for doing this is embodied in the [[OSE Change Model]], and is for the sake of this [[End State]] in general. We believe that a prerequisite for a prosperous society at large is a distributed economy. This is somewhat obvious: distributed economy is distributed production is distributed wealth - and is the next phase of evolution of human economic systems. As such, [[Distributed Market Substitution]] appears an inevitability - if humanity is to evolve out of artificial scarcity-based economics. | ||
Some assets enabling easy, lucrative, and fun replication of enterprise include the items in [[Template:Enterprise]] | Some assets enabling easy, lucrative, and fun replication of enterprise include the items in [[Template:Enterprise]]. Availing the following information eliminates countless hours of reinventing the wheel everywhere - and allow for innovation to be unleashed past its current and slow rate. | ||
#Unique Value Proposition | #Unique Value Proposition | ||
#Product Strategy | |||
#Business Plan | |||
#Open Source Franchise | |||
#Training and Management | |||
#Facility Design | |||
#Supply Chain Development | |||
#Production | |||
#Quality Control [ | |||
#Product Assets | |||
#Marketing Strategy | |||
#Marketing Plan | |||
#Product Webpage | |||
#Sales and Distribution Strategy | |||
#Customer Support | |||
#Shipping | |||
#Open Source Everything Store | |||
#Marketing and Sales Data | |||
#Customer Feedback | |||
#Continuing Improvement | |||
#Future Work | |||
Revision as of 21:39, 22 June 2020
Additinal items required in the OSE License for Distributive Economics include - in addition to the technical knowhow on the technology side - the following enterprise assets. The intent here is to avail all the assets that lead to easy, lucrative, and fun replication of enterprise. By shifting enterprise from Artificial Scarcity-based revenue models to abundance-based revenue models, there is hopw for achieving Self-Determination. Ie - to transition from employment to self-determination. The principle for doing this is embodied in the OSE Change Model, and is for the sake of this End State in general. We believe that a prerequisite for a prosperous society at large is a distributed economy. This is somewhat obvious: distributed economy is distributed production is distributed wealth - and is the next phase of evolution of human economic systems. As such, Distributed Market Substitution appears an inevitability - if humanity is to evolve out of artificial scarcity-based economics.
Some assets enabling easy, lucrative, and fun replication of enterprise include the items in Template:Enterprise. Availing the following information eliminates countless hours of reinventing the wheel everywhere - and allow for innovation to be unleashed past its current and slow rate.
- Unique Value Proposition
- Product Strategy
- Business Plan
- Open Source Franchise
- Training and Management
- Facility Design
- Supply Chain Development
- Production
- Quality Control [
- Product Assets
- Marketing Strategy
- Marketing Plan
- Product Webpage
- Sales and Distribution Strategy
- Customer Support
- Shipping
- Open Source Everything Store
- Marketing and Sales Data
- Customer Feedback
- Continuing Improvement
- Future Work