House Resource Management Software: Difference between revisions
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==Outputs== | ==Outputs== | ||
TODO: Define outputs. | |||
=Principles= | * Human waste | ||
* are there others? | |||
==Principles== | |||
See [[Village Resource Management Software#Principles]]. | See [[Village Resource Management Software#Principles]]. | ||
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==In== | |||
==Out== | |||
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=Internal Links= | =Internal Links= |
Revision as of 18:00, 25 July 2020
Basics
- Software to manage the resources of a house in a cyclical closed-loop system.
- Sub-component of the Village Resource Management Software.
In Depth View
House resources are defined as:
- Water
- Food
- Energy
Thus, a House
, in the software can be thought of as a generic interface with the following methods:
getWater()
getFood()
getEnergy()
Plant UML Source
@startuml interface House { getWater() getFood() getEnergy() } @enduml
You may have several implementations of this generic House
interface to meet the needs of people in different bio-regions.
For example, a mid-western house.
Plant UML Source
@startuml interface House { getWater() getFood() getEnergy() } class MidWesternHouse implements House { getWater() getFood() getEnergy() } ' Responsible for the collection, storage, and purification of rain-water class RainWaterHarvester << (M,#FF7700) >> { getWater() } class AquaponicGreenHouse << (M,#FF7700) >> { getFood() } class SolarPanelArray << (M,#FF7700) >> { getEnery() } MidWesternHouse ..> RainWaterHarvester MidWesternHouse ..-> AquaponicGreenHouse MidWesternHouse ..> SolarPanelArray @enduml
TODO: In reality, a house would likely have multiple sources for any one resource. For example, energy may come from solar, wind, and bio-gas digestion. The above diagrams don't account for this yet. Expand this to waterSources, foodSources, and energySources?
Material Flows
- A house can be defined in terms of I/O, or inputs and outputs.
Inputs
- Inputs are unique to a geographic location or bio-region, and result in resource generation. For example, in the mid-west of the United States, an input to a house may be rain-water . The house would have a rain-water harvesting sub-component that adapts the input of rain-water to the resource of water. Other geographic locations may have different inputs that lead to water resource generation such as ground-water, salt-water, river-water, glacier-water, or spring-water -- and each water input would need a different sub-component to adapt it to a water resource ready for human consumption.
- Is this software for ONLY self sufficient homes, or does it integrate with the Village Resource Management Software as well? Utilities in would use this, if not just rain etc?
- Possible Utilities:
- Potable/Drinking Water
- Electricity
- Fuel Gas (if plumbed)
- Internet
- Phone
Outputs
TODO: Define outputs.
- Human waste
- are there others?
Principles
See Village Resource Management Software#Principles.
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