House Resource Management Software: Difference between revisions

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==Outputs==
==Outputs==
*Again Depends on if closed loop or not
TODO: Define outputs.
*Possible outputs:
**Flue Gasses (SHOULD be scrubbbed to near pure h20+co2)
**Vent Gas Out (Mainly Air, perhaps with some small concentrations of "nasties" due to the indoors being more concentrated etc)
**Possibly Slag and/or Anerobic Digestate Solids
**Potentially small amounts of household hazerdous waste, or non-recyclables (at least what can't be done home-scale)


=Principles=
* Human waste
* are there others?
 
==Principles==
See [[Village Resource Management Software#Principles]].
See [[Village Resource Management Software#Principles]].


=
==In==
==Out==
*


=Internal Links=
=Internal Links=

Revision as of 18:00, 25 July 2020

Basics

In Depth View

House resources are defined as:

  • Water
  • Food
  • Energy

Thus, a House, in the software can be thought of as a generic interface with the following methods:

  • getWater()
  • getFood()
  • getEnergy()

House-interface-plant-uml-diagram.png

Plant UML Source
@startuml
interface House {
  getWater()
  getFood()
  getEnergy()
}
@enduml

You may have several implementations of this generic House interface to meet the needs of people in different bio-regions.

For example, a mid-western house.

Mid-western-house-implementation-plant-uml-diagram.png

Plant UML Source
@startuml
interface House {
  getWater()
  getFood()
  getEnergy()
}

class MidWesternHouse implements House {
  getWater()
  getFood()
  getEnergy()
}

' Responsible for the collection, storage, and purification of rain-water
class RainWaterHarvester << (M,#FF7700) >> {
  getWater()
}


class AquaponicGreenHouse << (M,#FF7700) >> {
  getFood()
}


class SolarPanelArray << (M,#FF7700) >> {
  getEnery()
}

MidWesternHouse ..> RainWaterHarvester
MidWesternHouse ..-> AquaponicGreenHouse
MidWesternHouse ..> SolarPanelArray
@enduml

TODO: In reality, a house would likely have multiple sources for any one resource. For example, energy may come from solar, wind, and bio-gas digestion. The above diagrams don't account for this yet. Expand this to waterSources, foodSources, and energySources?

Material Flows

  • A house can be defined in terms of I/O, or inputs and outputs.

Inputs

  • Inputs are unique to a geographic location or bio-region, and result in resource generation. For example, in the mid-west of the United States, an input to a house may be rain-water . The house would have a rain-water harvesting sub-component that adapts the input of rain-water to the resource of water. Other geographic locations may have different inputs that lead to water resource generation such as ground-water, salt-water, river-water, glacier-water, or spring-water -- and each water input would need a different sub-component to adapt it to a water resource ready for human consumption.
  • Is this software for ONLY self sufficient homes, or does it integrate with the Village Resource Management Software as well? Utilities in would use this, if not just rain etc?
  • Possible Utilities:
    • Potable/Drinking Water
    • Electricity
    • Fuel Gas (if plumbed)
    • Internet
    • Phone

Outputs

TODO: Define outputs.

  • Human waste
  • are there others?

Principles

See Village Resource Management Software#Principles.

=

In

Out

Internal Links

External Links