Extreme Enterprise Value Chain: Difference between revisions
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#Kickstarter - book campaign creation. | #Kickstarter - book campaign creation. | ||
#Crowd Supply - Sep-Oct compaign Creation | #Crowd Supply - Sep-Oct compaign Creation | ||
#HeroX Campaign - large | #HeroX Campaign - [[large Printer and Plastic Recycling]] | ||
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Revision as of 17:38, 15 August 2020
Parties
- OSE
- 1800 developers
- 200 entrepreneurs - 188 Enterprise Track, 12 OSE Mentorship Track
- Staff - 4 support staff
- Kickstarter - book campaign creation.
- Crowd Supply - Sep-Oct compaign Creation
- HeroX Campaign - large Printer and Plastic Recycling
Products
- Onboarding - 2 meetings - one initial and second followup to review product; 2 hours of Collaborative Literacy Training
- Collaborative Literacy Training - [12] 5 minute pieces on collaboration protocols
- Technical Training - FreeCAD, programming, BOM spreadsheets - [12] more videos to get to FreeCAD usage, FreeCAD Workbench creation, and BOM generation via FreeCAD spreadsheets and Google Spreadsheets
- Sweet Home - the Massive Online Multiplayer game, with real development creation
- Pier-augering tractor - 3x geardown over current standard is needed.
- Pier Contractor Training
- Enterprise Training -
- Legal Package - license, legal, code, permit, zoning, design requirements