D3D Grid

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Revision as of 16:43, 26 April 2020 by Kienle (talk | contribs)
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HintLightbulb.png Hint: Design Proposal: Please comment and improve!

Design Idea and Goal

Convert the design of the D3D Universal to adhere to a grid-based standard. To accomplish this, this to consider:

  • Printed pieces would need (minor?) changes so that screw-holes match the grid
  • Baseplate layout (and parts that connect to it) has to match the grid

Goals

  • Make the design more modular and "Lego-like"
  • Grid constraints could make future part design more simple
  • Grids make parts and assembly more predictable
  • Parts have the (increased) potential to be used in ways not imagined before

Grid-based standards

References

  • How to Make Everything Ourselves: Open Modular Hardware [1]