Extreme Enterprise Task Breakdown

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Tech

  1. Technical development of hardware
  2. Software - firmware
  3. App - RPM and power measurement app.
  4. Students - research Industry Standards
  5. CAD designers - do the design
  6. 3D printers - do the build
  7. Wind turbine people - Kostas
  8. Electric generator people
  9. STEM curriculum writers - Electricity
  10. FreeCAD, Blender, OpenSCAD, , LibreCad, KiCad, QUCS, OpenFOAM, communities - draftspeople
  11. QElectro Tech - open source electric design
  12. Also - list all other software projects that may be relevant to this.
  13. Sparkfun - kit product interest?
  14. Adafruit - kit interest?
  15. List all open source technology projects
  16. Requirements + Value Proposition
  17. Conceptual Design
  18. Module Breakdown
  19. 3D CAD - 12 parts breakdown
  20. Calculations
  21. Electronics Design
  22. Wiring and Plumbing
  23. Software
  24. BOM - admissible parts
  25. vBOM
  26. CAM Files
  27. Cut List
  28. Build Instructions
  29. Fabrication Drawings
  30. Exploded Part Diagram
  31. Production Engineering
  32. Build Pictures and Video
  33. Data Collection
  34. Future Work

Website

QC

  1. CE certification, UL certification


=BOM

Business/Marketing/Funding Roles

  1. Fundraising - , like Red Bull proposal. Resource Developmnent - involving resource developers to pitch this as an enterprise within their community
  2. New Economy - community economic development, alternative business models, open source economy, circular economy.Economists - business models, new business models
  3. Electric motor business - someone in the field who could propose value
  4. Kit product - for education
  5. Industrial product - for real work
  6. Distribution
  7. PR - Ben
  8. Video production
  9. Special effects
  10. Legal - license and usage contract
  11. Unique Value Proposition
  12. Product Strategy
  13. Business Plan
  14. Open Source Franchise
  15. Training and Management
  16. Facility Design
  17. Supply Chain Development
  18. Production
  19. Quality Control
  20. Product Marketing Assets
  21. Marketing Strategy
  22. Marketing Plan
  23. Product Webpage
  24. Sales Strategy
  25. Customer Support
  26. Shipping
  27. Open Source Everything Store
  28. Marketing and Sales Data
  29. Customer Feedback
  30. Continuing Improvement
  31. Future Work

Distribution

  1. In-game purchases of real product
  2. Game - where you build the engine and operate it to see how much torque it has.
  3. Collaborating with existing STEM companies to add to their product line
  4. Distribution on Amazon - Amazon Store Assets
  5. Etsy Store Assets
  6. Crowd Supply distribution
  7. Kickstarter Distribution - we ship you a boatload of materials

Documentation/Marketing/Graphics/Concepts

  1. Graphics designer - product brochure
  2. Logo design - brand logo registered by OSE. Or public domain registry.
  3. Copywriter -
  4. 30 second video
  5. 1 minute product video
  6. Infographic
  7. Website
  8. Buy Basket
  9. Distribution - Spakfun, Adafruit, etc

Video/Media/Social Media

  1. Realtime video produced at the same time - with collaborative video protocol
  2. Animations - Blender
  3. Music composition - compose music about this
  4. Realtime social media campaign

Community Building/HR

  1. Finding a person in each major population center - coupling an entrepreneur and funder and community economic development organization., Fin
  2. Community Economic Dev org - find a person, provide a workspace, find a funder in the local community - do it.
  3. Incentive Element - prize given to the best startup entrepreneur? $1k reward or such
  4. STEM nonprofits - funnel this to their email lists. Get people to participate.
  5. Community Manager