Immersion Program Calendar
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OSE Fellows work together remotely, and spend 3 months on site per year. The typical routine is:
- Daily Standup - at 11 AM CST every day, all of us meet to report on progress and to coordinate, as in the Scrum daily standup meeting - except this meeting is online whenever the Fellows are not on site. This is a 15-30 minute meeting - with longer working meetings set up where we work on projects collaboratively with real-time, cloud, editable documents. Meetings are published online. The daily work schedule may require online research, prototyping with the Fellow's home desktop microfactory, or meetings with stakeholders and collaborators. It is a research and development lifestyle of constant learning.
- Weekly Team Meeting - OSE Fellows collaborate with OSE Developers - and all Fellows also act as Developers, logging their time in our collaborative time log. There is a weekly Developer team meeting - in which Fellows coordinate with the greater developer community. Fellows report on their work and coordinate collaboration in this meeting. Participants are encouraged to present a lesson to other developers on their work on a monthly frequency. Meetings are published online.
- Workshops - This is the core of Fellows' productive/teaching activity - where the typical workshop schedule is biweekly - though Fellows may lead more than two workshops per month if needed.
- Monthly Design Jams - These are part of social technology development for democratizing open source product design - and making collaborative product development the norm. This could feed into the Open Source Everything Store. OSE engages in public product development, and encourages the democratization of product development where every person is a designer and builder. To this end - as part of our Extreme Manufacturing and Extreme Education workshops - we teach our constituents to design products that can be built with Open Source Desktop Microfactory and Full Microfactory tools. For example, if we are teaching teachers or librarians how to design products and build productive machines - we are also encouraging them to collaborate with us on Design Jams or Coopetitions. These are cooperative competitions - where we do a day or weekend workshop designing and producing a real product. Incentive prizes can be attached to this, such as Hero X - or we can get sponsors to offer prizes. Fellows are required to collaborate on designing and executing one such Design Jam per month. Here, we have a planning meeting at the beginning of the month to design the challenge and its guidelines/rules - and towards the end of the month - we run the event. The goal is to involve common people to extend their skill set into real product design. The idea is that with the desktop microfactory and common off-the-shelf parts - a wide range of household consumer goods can be produced. Our goal is to create high quality, marketable products that are completely open source and can lead to glocal open source economic development.
- Annual Global XM Spectacle - Every year we organize a massive event where we build 100 machines or more - and scale that up to concert-size events. If thousands of people synergize is rock concerts or sport events - why not create an analogous culture of productive edutainment?