OSE Expansion Business Model
Status Brief
In 2014, we have demonstrated a financially-sustainable, potentially scalable, though not highly replicable - model of the Extreme Manufacturing dual-revenue business model for funding. This was still a great achievement for OSE, as we have successfully transitioned from foundation funding to bootstrapping operation. If the ultimate goal is to seed 70,000 full OSE facilities by 2035, the bootstrapping model is important for bootstrapping our replications.
The basic model shown in April of 2014 has resulted in $4800 from net ticket sales (immersion fabrication skills workshop) and $5000 in production earnings (after subtracting cost of materials) from the sale of a Compressed Earth Block (CEB) press. Earnings have been reinvested into OSE's development efforts.
Our immediate goals are to build upon these results to make our open enterprise model highly replicable. We call this Distributive Enterprise.
Given that ~$10k of revenue may be generated, we are building upon this model to add a third revenue strem - 3 month-long deep immersion training - for individuals interested in replicating and building upon this model - while contributing know-how into the public domain (albeit with coercion due to the Share Alike legal clause for derivatives).
Value Propositions
To the world, the value proposition is free and unrestricted access to all the material generated. We will publish open design of the hardware and of the organizational/business model under CC-BY-SA to promote open access.
To the immersion student, the value proposition is Distributive Enterprise: the opportunity to start an open source enterprise based on an integrated skill set acquired during the immersion training.
To OSE, the value proposition is creating developers who become involved full-time in developing open source appropriate technology, while promoting OSE's values and mission.
Organizational and Resource Model
OSE provides deep immersion Curriculum.