3DPCS Key Publication Assets

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Revision as of 18:07, 2 April 2017 by Marcin (talk | contribs) (→‎Assets)
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Intro

  • Key concept - we are pushing the limits of participation, allowing users to hack every single asset
  • A video is produced for how to modify every single asset - this becoming purpose-built education - where you are learning skills in order to contribute your skill back to the project
  • 3DPCS book becomes the training manual for developers because of breadth of skills it reaches

Assets

  • Parts count diagram - use infographic as basis. This is Inkscape training + GIMP training. 1 person documents Inkscape procedure, another starts in Google docs
  • FreeCAD library training video. Create uniform approved library.
  • Create instructional for modifying every part.
  • Create instructional for how to do final assembly.
  • Create instructional for basic design rules of a 3D printer using the construction set parts. This would include stacking and scaling rules and calculations.
  • WebGL embeds - learn how to export WebGL effectively
  • Exploded part animations - FreeCAD