Extreme Enterprise Value Chain

From Open Source Ecology
Revision as of 17:38, 15 August 2020 by Marcin (talk | contribs) (→‎Parties)
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Parties

  1. OSE
  2. 1800 developers
  3. 200 entrepreneurs - 188 Enterprise Track, 12 OSE Mentorship Track
  4. Staff - 4 support staff
  5. Kickstarter - book campaign creation.
  6. Crowd Supply - Sep-Oct compaign Creation
  7. HeroX Campaign - large Printer and Plastic Recycling

Products

  1. Onboarding - 2 meetings - one initial and second followup to review product; 2 hours of Collaborative Literacy Training
  2. Collaborative Literacy Training - [12] 5 minute pieces on collaboration protocols
  3. Technical Training - FreeCAD, programming, BOM spreadsheets - [12] more videos to get to FreeCAD usage, FreeCAD Workbench creation, and BOM generation via FreeCAD spreadsheets and Google Spreadsheets
  4. Sweet Home - the Massive Online Multiplayer game, with real development creation
  5. Pier-augering tractor - 3x geardown over current standard is needed.
  6. Pier Contractor Training
  7. Enterprise Training -
  8. Legal Package - license, legal, code, permit, zoning, design requirements