Extreme Enterprise Value Chain
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Parties
- OSE
- 2000 developers
- 200 entrepreneurs - 188 Enterprise Track, 12 OSE Mentorship Track
- Staff - 4 support staff
- Kickstarter - book campaign creation. Risk management: enlisting a publisher, with an advance
- Crowd Supply - Sep-Oct compaign Creation
- HeroX Campaign - large Printer and Plastic Recycling
- Book Publisher - 6 month period from XE event to beginning of house delivery
- Game Developer - real game for development purposes
Collaborator Value Proposition
- Learning large-scale development collaboration
- Contributing to solving a pressing world issue (and special invitation to Oslo)
- Unprecedented example of large-scale, coordinated, and open collaboration - 48,000 hours (2000x24) of development packed into 3 days - or 24 years into one weekend.
- Collaborator skilling - 7 day immersion
- Entrepreneur skilling - invitation back, to assist in a second workshop, and lead the third. (10 workshops are given over 5 months, 2x per month - 100 people each.
- OSE Mentorship skilling -
Products
- [2000] Onboarding - 2 meetings - one initial and second followup to review product; 2 hours of Collaboration Training:
- Collaborative Literacy Training - [12] 5 minute pieces on collaboration protocols
- Development Training - FreeCAD, programming, BOM spreadsheets - [12] more videos to get to FreeCAD usage, FreeCAD Workbench creation, and BOM generation via FreeCAD spreadsheets and Google Spreadsheets
- [1] 24 Hour Extreme Enterprise Event
- [20] 7-Day Hands-on Training, starting month 3, 2 every month for 5 months season, with 100 people on site.
- [200] Enterprise Training - 6 month period of immersion. Starts with first
- [12] Mentorship - 2 year program - Enterprise training - + weekly meeting thereafter. Cultivating the collaborative mindset.
Other
- Book - Save the World Series #1. The full treatment for movement entrepreneurship. Vision, collaboration, product, enterprise.
- Book - the popular culture book
- House: the Sweet Home Game - the Massively Multiplayer Online game, with real development creation
- Pier-augering tractor - 3x geardown over current standard is needed.
- Pier Contractor Training - includes production and installation of piers with welding shops, auger shops, and hot dip galvanizers.
- Legal Package - license, legal, code, permit, zoning, inspections, design requirements
Costs
- Recruiting assistants
- [4] assistants - Coordinating 2000 people. 200 hours per week - 10 weeks of time for on-boarding.
- Hands-on Teaching time - produces 3 or 4 256 sf modules. Vertical option exists, so people get feeling for it.
- Partial prototype house - $40k.
- 4 Coor