Specific Tasks for the Extreme Enterprise Hackathon
How to coordinate thousands of people in a collaborative effort? Outside of using open and accessible online tools and protocols for collaboration - the tasks themselves must lend themselves to wide collaboration. And, these tasks must be explainable in a short time, and the workflow must be modular such that many people can work in parallel.
The promise is 48,000 hours (2000 people, 24 hour hackathon) of effort. If coordinated effectively, that is equivalent to 24 human years of work! Then the question becomes - how can we leverage such an amount of effort effectively?
The general workflow for publishing involves a number of assets: creative writing, technuical writing, pictures, diagrams, icons, build instructions, workflows, bills of materials, budgets and economic models, potential business plans, training materials, uinstructional videos, diagrams, informative articles about the state of housing, and actual publishing. Since the final product is publication - the most clear way to organize the work is as 2000 pages of content.
We simply allocate ~1 page per person, and 2000 people collaborate on the product in parallel.
However, there is also the presentation level. Each of the 1000 pages should follow coherent formatting, fonts, color scheme, iconography, and content types. Thus:
A graphics team generates a set of icons. These apply as visual headings for content types, as well as icons for representing design information. Thus:
Every single item in the BOM has a technically accurate CAD corresponding to it, and an icon corresponding to the part. The icon allows for visual representation of anything being built - as a visual pattern language. In particular, OSE uses an Open Source Technology Pattern Language so that every product or design can be represented by the icon - as building blocks. This is similar to the periodic table, where any chemical can be represented as a combination of individual atoms.
Every Type of Content, such as a diagram, instructional, calculation, budget, economic analysis, video, explanatory article - has an icon identifying that section as such. Thus, a taxonomy of content type needs to be identified - perhaps 12-100 content types. A good starting place for these may be the items from the {{Template:Development}} or from {{Template:Enterprise}}.
Team Organization
Files
Note that a complete correspondence must be secured for the BOM, CAD, and Icons. Specifically: the BOM is a picture of an item from a website with a blue border linking to the website, or if no website, a wiki page which identifies sourcing information. The ideal BOM is a part, detailed description, link, and cost. The CAD is a completely itemized set of FreeCAD 16 files, at the part, assembly, and system level. The CAD is also the complete assembly in Sweet Home 3D, which is done for Rosebud, but would need to be done for any other model. The Icons are Inkscape files, exported as PNG with clear background, corresponding to every single CAD file.
Generative Nature of Enterprise Guide
- This enterprise manual teaches how to design any of the ~40 Seed Home 2 models, or a larger number of larger structures (1500, 2000, 2500, 3000, 3500, or more)
- Publishing Team - guides Graphics Team on creating all the necessary icons for content type.
- Icon Team - publishes all the graphics for all the parts. This is about 500-2000 or so items - corresponding to every single item, tool, and material used in the BOM.