Apologies for the late reply! We're making some headway with the graphic novel and have some ideas for how to involve and present OSE/GVCS in it.
In reply to your late questions, yes, the governance is loosely based on ideas floated around in conversations about RBE. The novel is mostly about a narrative to present and explain the governance system, which aims at addressing several issues at once, including: promoting personal responsibility, ensuring everybody is frequently exposed to the cognitive and psychological tools that can assist in disincentivising the resorting to blame and excuses when it comes to negative consequences of one's actions resorting the least possible on legal, justice, and policing systems, and aiming at completely phasing them out, by addressing source problems like inequality, stress, mental health, bottled aggression, shame, inability to resolve conflicts, needlessly challenging authority, etc ensuring any and all activities, production and consumption, have the least possible impact in the environment, and aiming at having a restorative rather than damaging impact promoting everyone's self-realisation, and the possibility for everyone to dedicate their life to their own passions without worrying about the possibility of not having their basic needs met ensuring that power is so well distributed that chances for abuse of power are negligible ensuring that everybody has a healthy and caring social group where they feel included and appreciated, and any anti-social sentiments or behaviours are quickly identified and properly channeled ensuring that tangible and intangible resources are maximised, and waste is minimised (including human potential in both cases) There is no white paper. I'm not an academic and wouldn't know where to start. This is something that I'll address eventually, but don't want it to be a limiting factor at this point.
I'd love your feedback, however I wouldn't like to burden you with that. If you are happy to spend time on giving us feedback, it will be an honour for us.
Going back to involving OSE/GVCS in the graphic novel, I'm thinking about having a sizeable portion of the Peritians participating in the project mainly out of a desire to gain skills regarding building and/or designing machinery. I'm thinking they'd be about 5-10% of the population (i.e. 500-1000 people), most of which would have no hands-on experience with building machinery, but eager to gain it. I was thinking that perhaps a few of them would have a significant amount of experience with OSE/GVCS from personal or small-scale projects, and would like this opportunity to work in large-scale projects.
Peritia will require a great multitude of tools and equipment, and I would like to ask your opinion regarding the feasibility of relying on OSE/GVCS tools and machinery, or if it should be a side project, and would better rely on standard equipment. Peritia would have a very small budget of $100m, and it could dedicate up to 5% of the budget on tooling and machinery (we're still working up how the budget would be distributed), so we have $5m to count on for basic tools and materials for the following (the story is set in 2027 to 2029, so we can dream a little about technologies that are expensive or unavailable yet, but are likely to be affordable or available in 6 years time): earthmoving (could we rely on GVCS for this? I know that its tractors are still very experimental) CEB makers (this would be a must, and the main reason I'd like to involve GVCS, and several of these would have to be shipped already made, to allow for immediate construction shortly after foundation date) aids for planting and harvesting (what could we rely on or benefit from from GVCS at a very low budget) industrial processing and cooking food (this would be a significant variety of equipment, but I'd like to know in your opinion what would we best toolmaking (ideally, Peritia would fabricate its own tools, or at least have the ability to repair them, from screwdrivers and files, to things like forges and pneumatic forging hammers), for metalworks, woodworks, ceramics, glassmaking, chemistry, etc Peritia would not be connected to the electric grid, and source its electricity from solar panels (and potentially other solar technologies, like solar stirling engine), and/or wind turbines, and we're considering a few alternatives for power storage (batteries, water tanks, concrete gravity trains, liquid air) I'd like to ask your opinion about how to power the power cube in this case; possibilities are making our own diesel from coconut oil (Peritia is located in the northern island of Fiji, on an old coconut farm, so from the start there's a plentiful source of coconuts but little else; it will count also with some LPG produced from organic waste), and/or electric, and if electric, what would the requirements be considering the off-grid nature of Peritia? How feasible do you see that, say 20 people heavily involved in GVCS currently or in the near future (say, die hard fans very constrained financially to get as hands on as they'd like), would see an opportunity to spend two years in a community (isolated, potentially with low levels of comfort) building machinery with this budget and requirements, or if it's something you don't see anyone currently involved seeing it as an powerfully interesting opportunity With a $5m budget, how would you distribute it? What things would you buy and from where? Peritia would count with the budget progressively from just a few months prior to foundation, and ideally all the resources to satisfy all needs for the next two years would be purchased in bulk so that they can be shipped and trucked and left on site, so sources can be any country (whatever is cheaper to buy and transport, including Fiji should it have enough, say, scrap metal) I don't know the first thing about the equipment needed to get something going in terms of metallurgy and building machinery, so I'm sorry if I seem terribly naïve; the plan for getting started would be something like this: 1 year to 6 months prior to foundation (1st of July 2027), people who have signed-up for joining Peritia would begin to join teams and prepare their schedule and assign responsibilities the ticket to Peritia would include transport (international airfare and local shipping and bussing to site) to arrive at or shortly after foundation date, in a staggered fashion early teams would organise and set-up temporary shelter (large tents) and essential structures (power generation, kitchens, composting toilets, water sanitation systems, showers) to allow for essential living arrangements while building of structures takes place different teams would work in parallel in various construction projects, divided between industrial structures (big sheds) and living structures (multiple kinds, the biggest of them loosely based on Earthship principles, and smaller from earthbags and CEBs) once the first industrial structure is assembled, it would be ready for setting-up with basic hardware production equipment, and production could commence, prioritising essentials needed early on and intended to be produced locally Point 5 above is where I'd love your input, either pointing me in the right direction with material available online, or giving me your opinion as to what it should look like, what equipment would be necessary to get anything started, how much energy and other resources (LPG?) Peritia is just a story at this point, but the intention is to encourage and inspire creating it or something in that spirit, so I'd like to be as accurate (within reason) as possible, even if for a story it is really not necessary. There are several things I'd like to get right in terms of realism (from an availability, pricing, and capabilities standpoint), including machinery and tooling, production and processing of food, production of essential chemical compounds (e.g. bleach), production of energy and powering of equipment, construction of buildings, and legal issues concerning setting-up this international community (it will be registered as a non-profit self-sufficiency school open to international students) and government approval for uncertified people doing buildings and handling heavy machinery and high voltage power lines, among a few others. It's an overwhelming task, but ideally we'd like the novel to be ready to publish by 2023, with as many as possible as these issues covered reasonably realistically with help from experts in their fields, like you.
Thank you in advance again for your time!
Sui Generis model
- In their city-states, no one would pay income or sales tax. Instead, each resident would contribute a certain number of hours each week to volunteer for the community—from elder care to helping build 3-D-printed houses for the city—and in exchange, everyone would be given a basic income large enough to cover rent and other living expenses.
- Dumas envisions a network of “corporate socialist” utopian societies — built on a foundation of economic freedom, transhumanist ideals, and fun — erected on land shared by existing nations in exchange for a cut of the profits. - 
- Dumas explained to Inverse why nations should be run like companies, why “public work” is necessary to the public good, and how he plans to get away with selecting the “right” people without being, you know, racist.
- So, we designed public work as a way to employ our own citizens so they have a steady income. It’s strictly voluntary. Through an app, people find jobs, they specialize in one or two industries, and every week they pick jobs they want — mostly jobs that can be learned in a few weeks or a few days of training — they show up on time, they receive a review of the work, and the most productive people get more spots. They receive a steady crypto-currency income that requires them to pay for their living.
- Ultimately, fun and finance is their business model. MJ note: appears to be a conflict of interest between finance and regeneration, which is typically by definition a conflict of interest unless the financier works in what they finance - down on the ground. Otherwise, finance is out of touch with real issues and effects of what they are financing. This is one of the systemic breakdowns of current society. How to resolve? Distributed production: you start on the ground, and then you find that entrepreneurship, not finance, provides the solutions. Just a different way to frame the solution.
OSE Preferred Model
- A microstate does not have to be 100% independent - the question is what is its negotiated percentage of independence: between 0-100%. The percentage is negotiable once de facto it creates a regenerative economy which creates the highest quality of life for people compared to anywhere else in the world. Once this is acheived, this land gains a tremendous amount of practical power - including further negotiation for its independence from involuntary contract or servitude. But largely, the question of becoming a legal microstate is moot - if the area functions effectively like a de-facto microstate. What does it mean to function like a microstate? That question refers to which contracts it is a party to - of its own volition - and which contracts are compulsory and not agreed-upon by the population. Further, one avenue for increasing its freedom is renegotiating any contracts that it deems inappropriate.
- See OSE Campus
- A company town, with the meaning of company town completely turned upside down - but retaining only the entrepreneurial social contract which addresses effective productivity
- People collaborate on a common vision of solving all pressing world issues as an embodiment of highest personal evolution and growth mindset. Understool evolution is once we extinguish all emergencies, we have a chance to work more creatively.
- People are generally expected to collaborate in order to keep building community and and provide local needs, and there is a "penalty" for non-collaboration in the form of buying yourself out from a certain common activity. Social reputation system makes this all transparent.
- How an average Joe can start a country - 
- How a single person with a laptop can start a country - The Network State
- Startup Communities
- 100 smallest countries - . They are up to about 10M people, like Cuba, Portugal, Singapore.