User talk:Audrey
Hi audrey, I see youre working on the steam engine. I was curious what your goals were and your back ground. I started building a prototype but ive been limited on time recently. --Dorkmo (talk) 03:02, 24 March 2013 (CET)
- Hi there! I'm trying to develop a project plan--definition, scope, reliability & mx analysis, problem solving & analysis of alternatives and scheduling, in general. My goal is to more or less scope a project for execution (getting SMEs together with a certain scope to problem solve and develop/build a poduct). My background is more in aviation and program mgmt (military)...but am enjoying this challenge. What are your thoughts wrt the steam engine? The biggest issue I am tackling is overcoming the pressure vs power issue...trying to build an engine that would replace the power cube in size and power (and weight)...but with steam...operating at a psi that would produce enough power to integrate in GVCS platforms (28 hp). Regardless, any thoughts or sources would be awesome. My email is amramp1@yahoo.com...would love to hear your thoughts.
- Also, I noticed you have an interest in geothermal energy. For what applications, if you don't mind me asking? I think geothermal is a highly undertapped resource... Audrey (talk) 11:32, 23 March 2013 (EST)
- great stuff. Weve had some loose ideas about what everyone wanted but have lacked solid plans. Im really unqualified to do any serious design work but i was sorta going for like a boat sized engine that could be built with limited tools and skills. Using paper print out patterns and 3d printed jigs. Was thinking inline 8ish cylinder. One of the other guys was talking about a remote controlled lifetrac so I was thinking that would free up a lot of room to mount a larger power cube. It does seem challenging to make it small. Gasoline is pretty amazing. On geothermal I kinda liked the idea of maybe a microgenerator. But youre right its definitely underused. Anyways, i look forward to seeing what happens eh. Best wishes --Dorkmo (talk) 11:43, 24 March 2013 (CET)