File:D3D 16 Sub-assembly X Axis.fcstd: Difference between revisions

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(Marcin uploaded a new version of File:D3D 16 Sub-assembly X Axis.fcstd)
(Marcin uploaded a new version of File:D3D 16 Sub-assembly X Axis.fcstd)
 
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{{Hint|April 26 version has the endstop on the inside. It should be outside, not triggering on carriage but instead on what is found on the carriage.}}
{{Hint|April 26 version has the endstop on the inside. It should be outside, not triggering on carriage but instead on what is found on the carriage.}}
=Notes=
*The short idler piece is the default.
*Files say explicitly when the long idler piece is used.

Latest revision as of 03:37, 13 June 2017


HintLightbulb.png Hint: April 26 version has the endstop on the inside. It should be outside, not triggering on carriage but instead on what is found on the carriage.

Notes

  • The short idler piece is the default.
  • Files say explicitly when the long idler piece is used.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current03:37, 13 June 2017 (23 KB)Marcin (talk | contribs)X axis with long idler piece. Correct location of nut catcher.
03:09, 13 June 2017 (23 KB)Marcin (talk | contribs)Added transparency.
03:06, 13 June 2017 (23 KB)Marcin (talk | contribs)Simplified version for quick modeling using the Construction Set approach, without sketches.
03:04, 13 June 2017 (941 KB)Marcin (talk | contribs)X axis version without bolts but otherwise full detail.
22:01, 26 April 2017 (6.46 MB)Polemidis (talk | contribs)magnets added

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