OSE Transformation: Difference between revisions

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#Create [[Village Campus]]es that focus on R&D for solving pressing world issues
#Create [[Village Campus]]es that focus on R&D for solving pressing world issues
#Starting Extreme Design Incentive Challenges to transform the economy on an industry-by-industry basis, towards open source distributed [[Market Substitution]]
#Starting Extreme Design Incentive Challenges to transform the economy on an industry-by-industry basis, towards open source distributed [[Market Substitution]]
#Starting the [[Open Source Everything Store]] based on [[Open Source Product Development]]
#Starting elementary and high school level [[OSE Clubs]] and Coopetitions to provide a solving-pressing-world-issues direction to existing robotics competitions
#Starting elementary and high school level [[OSE Clubs]] and Coopetitions to provide a solving-pressing-world-issues direction to existing robotics competitions
#Starting OSE-based schools via an independent school movement
#Starting OSE-based schools via an independent school movement

Revision as of 19:18, 16 March 2019

OSE is interested in creating the Open Source Economy. This includes a transition of education to applied, interdisciplinary learning, as well as the transition to a peacetime economy. Lifecycle stewardship includes balancing of natural resource use with our natural life support system to establish stable populations and thus avoid a population explosion. Transition of industry to collaborative development can be obtained by selecting individual >$1B industries and converting them to Distributive Enterprise in the form of family enterprise, open source microfactories.

Steps

Some of the steps in this transition include:

  1. Developing a bootstrapped open source Extreme Enterprise that can fund OSE developers
  2. Create Village Campuses that focus on R&D for solving pressing world issues
  3. Starting Extreme Design Incentive Challenges to transform the economy on an industry-by-industry basis, towards open source distributed Market Substitution
  4. Starting the Open Source Everything Store based on Open Source Product Development
  5. Starting elementary and high school level OSE Clubs and Coopetitions to provide a solving-pressing-world-issues direction to existing robotics competitions
  6. Starting OSE-based schools via an independent school movement