STEAM Camp Business Plan: Difference between revisions

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=Keys to Success=
=Keys to Success=
#Strong and irresistable positioning related to ''transition from consumerism to open source product designers.''  or ''shifting the economic playing field from competition to collaboratiton to create an economy of abundance'', ''creating the world we all want to live in with the open source, circular economy''. The OSE brand stands for this, and has a clear and unparalleled value proposition based on ethics and practice
#Strong and irresistable positioning related to ''transition from consumerism to open source product designers.''  or ''shifting the economic playing field from competition to collaboratiton to create an economy of abundance'', ''creating the world we all want to live in with the open source, circular economy''. The OSE brand stands for this, and has a clear value proposition based on ethics and practice
#Fill workshops by hiring the best in the world as instructors
#Fill workshops by hiring the best possible instructors
#Link to economic freedome by joining a community and much larger program for the Open Source Everything Store
#Link to economic freedom by joining a community and much larger program for Open Source Amazon


=Executive Summary=
=Executive Summary=
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The Open Source Microfactory STEAM Camp empowers novices and experts alike to learn the basics of collaborative product design using advanced, open source tools. Curriculum covers 4 days of using tools and techniques that allow an individual to contribute meaningfully to collaborative, open source product design. These tools include collaborative literacy and development techniques, open source CAD software, open source 3D printers for on-demand prototyping, and documenting everything according to best practices of open hardware documentation. We focus on using Universal Axis - an open source construction set for precision motion - to create open source manufacturing tools - such as 3D printers, CNC mills, and laser cutters - and then apply these tools to building real products that contribute to a public design effort for creating the open source economy.
The Open Source Microfactory STEAM Camp empowers novices and experts alike to learn the basics of collaborative product design using advanced, open source tools. Curriculum covers 4 days of using tools and techniques that allow an individual to contribute meaningfully to collaborative, open source product design. These tools include collaborative literacy and development techniques, open source CAD software, open source 3D printers for on-demand prototyping, and documenting everything according to best practices of open hardware documentation. We focus on using Universal Axis - an open source construction set for precision motion - to create open source manufacturing tools - such as 3D printers, CNC mills, and laser cutters - and then apply these tools to building real products that contribute to a public design effort for creating the open source economy.


Using open source techniques and guidance from our team of expert instructors, students build real products that they can then take home with them: 3D printers, a functional cordless drill, a Raspberri Pi tablet, an aerial drone, and many others. All participants are then encouraged to start their own business producing 3D printed electromechanical products and to create the open source equivalent of Amazon.
Using open source techniques and guidance from our team of instructors, students build real products that they can then take home with them: 3D printers, a vaccuum robot, a Raspberri Pi tablet, an aerial drone, and many others. All participants are then encouraged to start their own business producing 3D printed electromechanical products and to create the open source equivalent of Amazon.


=Stragegy=
While the above products are consumer goods, the goal is to include larger builds in time based on modularity and scalability. For example, scaling up the electric motor that is part of the initial curriculum - we can move on to electric cars. The goal is to do basic builds that prepare the participant for designing and building larger versions. As such, the STEAM camp has direct relevance to creating economically-significant products - and doing so in a way that contributes to creating the open source economy.
 
=Strategy=
Focus on getting the most interesting people that others want to pay for. Challenge may be aligning their interests with OSE - so the ideal candidate may be a superstar open to open source economic development. For those in competing businesses, it may be good publicity for them.
Focus on getting the most interesting people that others want to pay for. Challenge may be aligning their interests with OSE - so the ideal candidate may be a superstar open to open source economic development. For those in competing businesses, it may be good publicity for them.


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=Finances=
=Finances=
*Revenue per person - $1250 per seat, 9 days
*See [[STEAM Camp Finances]]
*$5k baseline OR 50% of net
*Dev Kit B0M - $200
*9 Day STEAM Camp. Focus on 4 first days Boot Camp in OSE methods.
*Invite the others who are already doing cutting edge stuff to present, with the last 5 days of STEAM Camps being Project Days dedicated specifically to creating a simple, viable 3D printed product of some sort.
*budget of $12k gross, $5k for the Superstar Instructor for 5 days
*$1k venue - or if free, this goes into the 50/50 share of savings
*, $1k video and publicity, $1k admin staff, $1500 (12.5% of gross goes to OSE) + anything above baseline budget is shared 50/50 with Instructor. Superstar Instructor attracts their audiences to the Camp - 12 people need to register for above costs to be met ($1k per seat).
 
 
<html><iframe src="https://docs.google.com/spreadsheets/d/e/2PACX-1vR7SCwULUqc3p4GMESyGMEN0cXXNy-G6Wj9jdS-B90N0SfbLTXo7mTEC5XzA7sgl0OKY69VGHv5_fQ3/pubhtml?widget=true&amp;headers=false" height=500 width=1000></iframe></html>
 
[https://docs.google.com/spreadsheets/d/1gBDGIGRGUwoY9Mbu5XK2bnHbSNI2Lg0Zk5rNk19Ww0k/edit#gid=0 edit]


=Curriculum=
=Curriculum=


Practical producer training for the concerned citizen, leading to [[Distributed Market Substitution]] of common goods, and thereby the circular economy and lifetime design.
See [[STEAM Camp Curriculum]]
 
==Meta==
Business model starts with [[Extreme Manufacturing]] - which then reduces the size of other sectors: financial, legal, spiritual, transportation, hospitality, education. The model foundation is [[XM]] - ie - [[Distributed Market Substitution]] of physical goods - that meet or exceed industry standards. From there, prosperity follows into other sectors. This is the old debate between materialism and idealism. Within the human economy, it seems clear that materialism is the preferred foundation, and idealism is derivative, not source.
The target market is people who are looking for self-determination, with financial independence coming from production.
 
We can break the product into a 4 day OSE Core Skills training - which can also be turned into an online course. This formalizes the first 4 days and makes this training scalable. Revenue model comes from the services (exams, webinar, learning community) around the STEAM Camps - and products (edu kits).
 
==Day 1 - 8 hours==
Note: need to open ends of Motor and Carriage Piece to simplify belt threading.
 
'''OSE Intro, Collaboration, FreeCAD, and Universal Axis.'''
 
#9-10AM - 1 hr - '''OSE introduction'''
#10-10:30 AM People Intros and Learning Goals - 30 min
#10:30 AM How to Start an open source project to change the world - 30 min
#Stretch break
#11:15 - 11:45 - '''OSPD'''. The OSE open source project infrastructure: work log, wiki, FreeCAD, Google Presentations, Gitlab
#Stretch break.
#12-12:30 - Intro to OSE Dev Kit - OSE Linux, FreeCAD 16 and 18, Cura, Arduino IDE, OBS Studio, Kdelive, KiCAD
#12:30-1 - '''FreeCAD Intro''' - 1/2 hour to the first Complex Shape
#1-2 - Lunch and Stretch
#2-2:30 PM - '''Collaboration''' - Setting up Work Log and Part Libraries. Exporting WebGL 3D graphics - 1/2 hr. Embedding work log entries - FB.
#2:30-3 PM - Intro to KiCAD. Arduino Part Library and designing your own Arduino.
#3-3:30 PM - '''D3D Simple Build: Theory'''. OSE 3D Printer Intro - Universal Axis Parts (15 minutes) - building D3D Simple - 15 minutes
#Stretch Break
#3:45 - 4:45 -  Workshop time: D3D Simple Build from Kit. Universal Axis 1-3 build.
#Stretch Break
#5-6 - Universal Controller Build
#6-7 - Screw everything together and first run: Plotter!
 
=Day 2=
'''Plotting, Electronics, and Arduino Welder.'''
 
==Day 2 - 8 Hours==
Electronics and 3D printing -


=Links=
=Links=

Latest revision as of 18:27, 14 September 2019

Keys to Success

  1. Strong and irresistable positioning related to transition from consumerism to open source product designers. or shifting the economic playing field from competition to collaboratiton to create an economy of abundance, creating the world we all want to live in with the open source, circular economy. The OSE brand stands for this, and has a clear value proposition based on ethics and practice
  2. Fill workshops by hiring the best possible instructors
  3. Link to economic freedom by joining a community and much larger program for Open Source Amazon

Executive Summary

The Open Source Microfactory STEAM Camp empowers novices and experts alike to learn the basics of collaborative product design using advanced, open source tools. Curriculum covers 4 days of using tools and techniques that allow an individual to contribute meaningfully to collaborative, open source product design. These tools include collaborative literacy and development techniques, open source CAD software, open source 3D printers for on-demand prototyping, and documenting everything according to best practices of open hardware documentation. We focus on using Universal Axis - an open source construction set for precision motion - to create open source manufacturing tools - such as 3D printers, CNC mills, and laser cutters - and then apply these tools to building real products that contribute to a public design effort for creating the open source economy.

Using open source techniques and guidance from our team of instructors, students build real products that they can then take home with them: 3D printers, a vaccuum robot, a Raspberri Pi tablet, an aerial drone, and many others. All participants are then encouraged to start their own business producing 3D printed electromechanical products and to create the open source equivalent of Amazon.

While the above products are consumer goods, the goal is to include larger builds in time based on modularity and scalability. For example, scaling up the electric motor that is part of the initial curriculum - we can move on to electric cars. The goal is to do basic builds that prepare the participant for designing and building larger versions. As such, the STEAM camp has direct relevance to creating economically-significant products - and doing so in a way that contributes to creating the open source economy.

Strategy

Focus on getting the most interesting people that others want to pay for. Challenge may be aligning their interests with OSE - so the ideal candidate may be a superstar open to open source economic development. For those in competing businesses, it may be good publicity for them.

OSE Dev Kit

Dev Kit gets you started in design and prototyping using Arduino, Simple 3D Printer, Universal Controller, and Sensors.

  • Arduino kit - with temperature and humidity sensor, camera, and solenoids. Mega comes with the D3D Simple.
  • LCD screen - Basic programming on LCD screen - display and selection. LCD screen included in 3D printer kit.
  • D3D Simple - a basic 3d printer for beginning to prototype like a pro. With the D3D Simple, you can start prototyping usable components.
  • OSE Linux bootable disk. Has FreeCAD tutorials and other critical assets. Comes with front page of browser configured to load the OSE Part Library, and show the OSE Crash Course - Collaborative Literacy and 12 top design lessons building upon the Open Source Microfactory STEAM Camp Recordings
  • OSE Part Library USB - download all of our designs.
  • Hacksaw blade with 3D printed holder.

Finances

Curriculum

See STEAM Camp Curriculum

Links