Extreme Enterprise Hackathon Design: Difference between revisions
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*Product is the interior design-less version - which is filled in as needed via crowd contributions. Could definitely do a contest. | *Product is the interior design-less version - which is filled in as needed via crowd contributions. Could definitely do a contest. | ||
=Irresistable Offer= | |||
#We need you to develop the best house in the world. | |||
#Join, and Develop and get a discount on the 2 Week Builder training. | |||
#Get in line to order the house - | |||
=Breakdown= | =Breakdown= | ||
*For up to 80,000 people - '''[[Extreme Enterprise Role Architecture]]''' | *For up to 80,000 people - '''[[Extreme Enterprise Role Architecture]]''' |
Revision as of 15:32, 23 February 2021
Design
General design: masses fund it, masses participate in numerous tasks to which they are educated to collaborate upon, and peak performers are paid to help attract the masses, and $150k proto budget ($75/person) is disbursed in the 3 days, not before or after to keep the intensity up. Main roles are architecture, design, prototype, document. Documentation is the masses - enabled by collaborative literacy. Architecture is the heavyweight modular product management. Design is the SMEs, and prototype is the reification that happens in realtime during the event with qualified people.
- Minimum of 2000 people - event is not held unless 2000 people commit. This allows for a significant prototyping budget, and jobs to be created for the lead organizers based on outcome. Proper incentivization.
- Extreme_Enterprise_Event_Design#Extreme_Rules
- Product is the interior design-less version - which is filled in as needed via crowd contributions. Could definitely do a contest.
Irresistable Offer
- We need you to develop the best house in the world.
- Join, and Develop and get a discount on the 2 Week Builder training.
- Get in line to order the house -
Breakdown
- For up to 80,000 people - Extreme Enterprise Role Architecture
- Extreme_Enterprise_Task_Breakdown#Tech_Tasks
- Extreme Enterprise Task Breakdown
- Extreme_Enterprise_Task_Breakdown#Business.2FMarketing.2FFunding_Roles
- Extreme_Enterprise_Event_Design#Role_Architecture
More
- Icons - can be a team for generating these
- Diagrams for publication - generate an attractive graphic from a description. Diagram + concept in one person.
- Part Libray - BOM Generation - Cost - FreeCAD Workbench
- Renders - of the thing
- Infographic protocol - devise a protocol for publication graphics beyond infographic protocol
- Machine infographic protocol - already exists
- Interior design crowdsource contest - Sweet Home 3D - part of Marketing Mix (product, pricing, promotion, Distribution).