Big-Box Store: Difference between revisions
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*Most are designed primarily around car tranit, and thus have huge [[Parking Lots]] | *Most are designed primarily around car tranit, and thus have huge [[Parking Lots]] | ||
**This has gathered criticism as a failure of [[Urban Planning]] (See [[Complete Streets]] and [[New Urbanism]] ) | **This has gathered criticism as a failure of [[Urban Planning]] (See [[Complete Streets]] and [[New Urbanism]] ) | ||
=Issues= | |||
*'''This section goes over issues inherent in the system, not enviromental/social/urban planning issues''' | |||
*Given that there is little storage, as most is "on the shelf" it is almost at times like the two worlds/universes are "overlapped" | |||
*Thus it fails as a warehouse, due to people blocking workers/preventing [[Warehouse Automation]] (As well as it being an [[Engineered Space]] to increase profit, but this reduces organizational efficiency), and can fail at times as a Point of Sale due to sheer scale / stocking issues (and the intentional dissorganization being confusing to new customers) | |||
=Internal Links= | =Internal Links= | ||
* | *[[Order Fulfillment Center]] | ||
=External Links= | =External Links= | ||
* | *[https://en.wikipedia.org/wiki/Big-box_store The Wikipedia Page on Big-Box Stores] | ||
*[https://en.wikipedia.org/wiki/Hypermarket Hypermarkets/Superstores, the (even) more diverse product selection version of this model] |
Latest revision as of 21:55, 19 March 2021
Basics
- A Term for a rather recent form of commerce
- It essentially merges a Warehouse and a Point of Sale
- Thus the need for warehouses can be reduced, increasing profits, and the consumer can "get everything at one store"
- Most are designed primarily around car tranit, and thus have huge Parking Lots
- This has gathered criticism as a failure of Urban Planning (See Complete Streets and New Urbanism )
Issues
- This section goes over issues inherent in the system, not enviromental/social/urban planning issues
- Given that there is little storage, as most is "on the shelf" it is almost at times like the two worlds/universes are "overlapped"
- Thus it fails as a warehouse, due to people blocking workers/preventing Warehouse Automation (As well as it being an Engineered Space to increase profit, but this reduces organizational efficiency), and can fail at times as a Point of Sale due to sheer scale / stocking issues (and the intentional dissorganization being confusing to new customers)